轉譯資訊
透過集合功能整理內容
你可以依據偏好儲存及分類內容。
RenderInfo
會決定區塊的視覺元素如何排版。
區塊一律由輸入、連結和欄位建構而成,但這些元素可以以多種方式排版。舉例來說,同一個區塊定義可以使用內嵌輸入或外部輸入進行轉譯。

算繪資訊會決定要選擇哪種版面配置。
算繪資訊是算繪的第一步,會查看區塊的定義,以及其視覺部分的尺寸。接著,系統會決定區塊的版面配置方式,並據此整理資訊。系統會將資訊轉換為不重疊的元素和間距,並將這些元素和列間距排列成不重疊的列。
接著,抽屜會使用該有條理的版面配置資訊,建立代表區塊的 SVG 路徑。
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上次更新時間:2025-07-25 (世界標準時間)。
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