blockly

blockly package

Classes

Class Description
Block Class for one block. Not normally called directly, workspace.newBlock() is preferred.
BlockFlyoutInflater Class responsible for creating blocks for flyouts.
BlockNavigationPolicy Set of rules controlling keyboard navigation from a block.
BlockSvg Class for a block's SVG representation. Not normally called directly, workspace.newBlock() is preferred.
ButtonFlyoutInflater Class responsible for creating buttons for flyouts.
CodeGenerator Class for a code generator that translates the blocks into a language.
CollapsibleToolboxCategory Class for a category in a toolbox that can be collapsed.
ComponentManager Manager for all items registered with the workspace.
Connection Class for a connection between blocks.
ConnectionChecker Class for connection type checking logic.
ConnectionDB Database of connections. Connections are stored in order of their vertical component. This way connections in an area may be looked up quickly using a binary search.
ConnectionNavigationPolicy Set of rules controlling keyboard navigation from a connection.
ContextMenuRegistry Class for the registry of context menu items. This is intended to be a singleton. You should not create a new instance, and only access this class from ContextMenuRegistry.registry.
DeleteArea Abstract class for a component that can delete a block or bubble that is dropped on top of it.
DragTarget Abstract class for a component with custom behaviour when a block or bubble is dragged over or dropped on top of it.
FieldCheckbox Class for a checkbox field.
FieldDropdown Class for an editable dropdown field.
FieldImage Class for an image on a block.
FieldLabel Class for a non-editable, non-serializable text field.
FieldLabelSerializable Class for a non-editable, serializable text field.
FieldNavigationPolicy Set of rules controlling keyboard navigation from a field.
FieldNumber Class for an editable number field.
FieldTextInput Class for an editable text field.
FieldVariable Class for a variable's dropdown field.
FlyoutButton Class for a button or label in the flyout.
FlyoutButtonNavigationPolicy Set of rules controlling keyboard navigation from a flyout button.
FlyoutItem Representation of an item displayed in a flyout.
FlyoutMetricsManager Calculates metrics for a flyout's workspace. The metrics are mainly used to size scrollbars for the flyout.
FlyoutNavigationPolicy Generic navigation policy that navigates between items in the flyout.
FlyoutNavigator
FlyoutSeparator Representation of a gap between elements in a flyout.
FlyoutSeparatorNavigationPolicy Set of rules controlling keyboard navigation from a flyout separator. This is a no-op placeholder, since flyout separators can't be navigated to.
FocusableTreeTraverser A helper utility for IFocusableTree implementations to aid with common tree traversals.
FocusManager

A per-page singleton that manages Blockly focus across one or more IFocusableTrees, and bidirectionally synchronizes this focus with the DOM.

Callers that wish to explicitly change input focus for select Blockly components on the page should use the focus functions in this manager.

The manager is responsible for handling focus events from the DOM (which may may arise from users clicking on page elements) and ensuring that corresponding IFocusableNodes are clearly marked as actively/passively highlighted in the same way that this would be represented with calls to focusNode().

Gesture Class for one gesture.
Grid Class for a workspace's grid.
HorizontalFlyout Class for a flyout.
Input Class for an input with optional fields.
InsertionMarkerPreviewer
KeyboardNavigationController The KeyboardNavigationController handles coordinating Blockly-wide keyboard navigation behavior, such as enabling/disabling full cursor visualization.
LabelFlyoutInflater Class responsible for creating labels for flyouts.
LineCursor Class for a line cursor.
Marker Class for a marker. This is used in keyboard navigation to save a location in the Blockly AST.
MarkerManager Class to manage the multiple markers and the cursor on a workspace.
Menu A basic menu class.
MenuItem Class representing an item in a menu.
MetricsManager The manager for all workspace metrics calculations.
Names Class for a database of entity names (variables, procedures, etc).
Navigator Class responsible for determining where focus should move in response to keyboard navigation commands.
Options Parse the user-specified options, using reasonable defaults where behaviour is unspecified.
RenderedConnection Class for a connection between blocks that may be rendered on screen.
Scrollbar Class for a pure SVG scrollbar. This technique offers a scrollbar that is guaranteed to work, but may not look or behave like the system's scrollbars.
ScrollbarPair Class for a pair of scrollbars. Horizontal and vertical.
SeparatorFlyoutInflater Class responsible for creating separators for flyouts.
ShortcutRegistry Class for the registry of keyboard shortcuts. This is intended to be a singleton. You should not create a new instance, and only access this class from ShortcutRegistry.registry.
Theme Class for a theme.
ThemeManager Class for storing and updating a workspace's theme and UI components.
Toast Class that allows for showing and dismissing temporary notifications.
Toolbox Class for a Toolbox. Creates the toolbox's DOM.
ToolboxCategory Class for a category in a toolbox.
ToolboxItem Class for an item in the toolbox.
ToolboxSeparator Class for a toolbox separator. This is the thin visual line that appears on the toolbox. This item is not interactable.
Trashcan Class for a trash can.
UnattachedFieldError Represents an error where the field is trying to access its block or information about its block before it has actually been attached to said block.
VariableMap Class for a variable map. This contains a dictionary data structure with variable types as keys and lists of variables as values. The list of variables are the type indicated by the key.
VariableModel Class for a variable model. Holds information for the variable including name, ID, and type.
VerticalFlyout Class for a flyout.
Workspace Class for a workspace. This is a data structure that contains blocks. There is no UI, and can be created headlessly.
WorkspaceAudio Class for loading, storing, and playing audio for a workspace.
WorkspaceDragger Class for a workspace dragger. It moves the workspace around when it is being dragged by a mouse or touch.
WorkspaceNavigationPolicy Set of rules controlling keyboard navigation from a workspace.
WorkspaceSvg Class for a workspace. This is an onscreen area with optional trashcan, scrollbars, bubbles, and dragging.
ZoomControls Class for a zoom controls.

Abstract Classes

Abstract Class Description
Field Abstract class for an editable field.
Flyout Class for a flyout.

Enumerations

Enumeration Description
ConnectionType Enum for the type of a connection or input.

Functions

Function Description
getFocusManager() Convenience function for FocusManager.getFocusManager.
hasBubble(obj) Type guard that checks whether the given object is a IHasBubble.
hideChaff(opt_onlyClosePopups) Close tooltips, context menus, dropdown selections, etc.
inject(container, opt_options) Inject a Blockly editor into the specified container element (usually a div).
isCopyable(obj)
isDeletable(obj) Returns whether the given object is an IDeletable.
isDraggable(obj) Returns whether the given object is an IDraggable or not.
isIcon(obj) Type guard that checks whether the given object is an IIcon.
isPaster(obj)
isRenderedElement(obj)
isSelectable(obj) Checks whether the given object is an ISelectable.
isSerializable(obj) Type guard that checks whether the given object is a ISerializable.
isVariableBackedParameterModel(param) Returns whether the given object is a variable holder or not.
navigateBlock(current, delta) Returns the next navigable item relative to the provided block child.
navigateStacks(current, delta) Returns the next/previous stack relative to the given element's stack.
setLocale(locale)

Sets the locale (i.e. the localized messages/block-text/etc) to the given locale.

This is not useful/necessary when loading from a script tag, because the messages are automatically cluged into the Blockly.Msg object. But we provide it in both the script-tag and non-script-tag contexts so that the tscompiler can properly create our type definition files.

Interfaces

Interface Description
BlocklyOptions Blockly options.
FieldCheckboxConfig Config options for the checkbox field.
FieldCheckboxFromJsonConfig fromJson config options for the checkbox field.
FieldConfig Extra configuration options for the base field.
FieldDropdownFromJsonConfig fromJson config for the dropdown field.
FieldImageConfig Config options for the image field.
FieldImageFromJsonConfig fromJson config options for the image field.
FieldLabelConfig Config options for the label field.
FieldLabelFromJsonConfig fromJson config options for the label field.
FieldNumberConfig Config options for the number field.
FieldNumberFromJsonConfig fromJson config options for the number field.
FieldTextInputFromJsonConfig fromJson config options for the text input field.
FieldVariableConfig Config options for the variable field.
FieldVariableFromJsonConfig fromJson config options for the variable field.
IAutoHideable Interface for a component that can be automatically hidden.
IBoundedElement A bounded element interface.
IBubble A bubble interface.
ICollapsibleToolboxItem Interface for an item in the toolbox that can be collapsed.
IComponent The interface for a workspace component that can be registered with the ComponentManager.
IConnectionChecker Class for connection type checking logic.
IConnectionPreviewer Displays visual "previews" of where a block will be connected if it is dropped.
IContextMenu
ICopyable
IDeletable The interface for an object that can be deleted.
IDeleteArea Interface for a component that can delete a block or bubble that is dropped on top of it.
IDraggable Represents an object that can be dragged.
IDragger
IDragStrategy
IDragTarget Interface for a component with custom behaviour when a block or bubble is dragged over or dropped on top of it.
IFlyout Interface for a flyout.
IFlyoutInflater
IFocusableNode Represents anything that can have input focus.
IFocusableTree

Represents a tree of focusable elements with its own active/passive focus context.

Note that focus is handled by FocusManager, and tree implementations can have at most one IFocusableNode focused at one time. If the tree itself has focus, then the tree's focused node is considered 'active' ('passive' if another tree has focus).

Focus is shared between one or more trees, where each tree can have exactly one active or passive node (and only one active node can exist on the whole page at any given time). The idea of passive focus is to provide context to users on where their focus will be restored upon navigating back to a previously focused tree.

Note that if the tree's current focused node (passive or active) is needed, FocusableTreeTraverser.findFocusedNode can be used.

Note that if specific nodes are needed to be retrieved for this tree, either use lookUpFocusableNode or FocusableTreeTraverser.findFocusableNodeFor.

IHasBubble
IIcon
IKeyboardAccessible An interface for an object that handles keyboard shortcuts.
ImageProperties Definition of a human-readable image dropdown option.
IMetricsManager Interface for a metrics manager.
IMovable The interface for an object that is movable.
INavigationPolicy A set of rules that specify where keyboard navigation should proceed.
IPaster An object that can paste data into a workspace.
IPositionable Interface for a component that is positioned on top of the workspace.
IRegistrable The interface for a Blockly component that can be registered.
IRenderedElement
ISelectable

The interface for an object that is selectable.

Implementations are generally expected to use their implementations of onNodeFocus() and onNodeBlur() to call setSelected() with themselves and null, respectively, in order to ensure that selections are correctly updated and the selection change event is fired.

ISelectableToolboxItem Interface for an item in the toolbox that can be selected.
ISerializable
IStyleable Interface for an object that a style can be added to.
IToolbox Interface for a toolbox.
IToolboxItem Interface for an item in the toolbox.
IVariableBackedParameterModel Interface for a parameter model that holds a variable model.
IVariableMap

Variable maps are container objects responsible for storing and managing the set of variables referenced on a workspace.

Any of these methods may define invariants about which names and types are legal, and throw if they are not met.

IVariableModel
IVariableState Represents the state of a given variable.
ToastOptions Display/configuration options for a toast notification.

Namespaces

Namespace Description
Block
blockAnimations
blockRendering
browserEvents
bubbles
bumpObjects
clipboard
CollapsibleToolboxCategory
comments
common
ComponentManager
constants
ContextMenu
ContextMenuItems
ContextMenuRegistry
Css
dialog
dragging
Events
Extensions
fieldRegistry
geras
icons
ICopyable
inputs
layers
libraryBlocks
MetricsManager
Names
Options
Procedures
registry
RenderedConnection
renderManagement
serialization
ShortcutItems
ShortcutRegistry
Theme
ThemeManager
Themes
thrasos
Toast Options for how aggressively toasts should be read out by screenreaders. Values correspond to those for aria-live.
ToolboxCategory
ToolboxSeparator
Tooltip
Touch
uiPosition
utils
Variables
VariablesDynamic
WidgetDiv
Xml
zelos

Variables

Variable Description
Blocks A mapping of block type names to block prototype objects.
COLLAPSE_CHARS
COLLAPSED_FIELD_NAME
COLLAPSED_INPUT_NAME
config Object holding all the values on Blockly that we expect developers to be able to change.
defineBlocksWithJsonArray Define blocks from an array of JSON block definitions, as might be generated by the Blockly Developer Tools.
DELETE_VARIABLE_ID
DropDownDiv
getMainWorkspace Returns the main workspace. Returns the last used main workspace (based on focus). Try not to use this function, particularly if there are multiple Blockly instances on a page.
getSelected Returns the currently selected copyable object.
INPUT_VALUE
JavaScript
keyboardNavigationController Singleton instance of the keyboard navigation controller.
Msg A dictionary of localised messages.
NEXT_STATEMENT
OPPOSITE_TYPE
OUTPUT_VALUE
PREVIOUS_STATEMENT
PROCEDURE_CATEGORY_NAME String for use in the "custom" attribute of a category in toolbox XML. This string indicates that the category should be dynamically populated with procedure blocks.
RENAME_VARIABLE_ID
setParentContainer Set the parent container. This is the container element that the WidgetDiv, dropDownDiv, and Tooltip are rendered into the first time Blockly.inject is called. This method is a NOP if called after the first Blockly.inject.
svgResize Size the SVG image to completely fill its container. Call this when the view actually changes sizes (e.g. on a window resize/device orientation change). See workspace.resizeContents to resize the workspace when the contents change (e.g. when a block is added or removed). Record the height/width of the SVG image.
TOOLBOX_AT_BOTTOM
TOOLBOX_AT_LEFT
TOOLBOX_AT_RIGHT
TOOLBOX_AT_TOP
VARIABLE_CATEGORY_NAME String for use in the "custom" attribute of a category in toolbox XML. This string indicates that the category should be dynamically populated with variable blocks.
VARIABLE_DYNAMIC_CATEGORY_NAME String for use in the "custom" attribute of a category in toolbox XML. This string indicates that the category should be dynamically populated with variable blocks.
VERSION Blockly core version. This constant is overridden by the build script (npm run build) to the value of the version in package.json. This is done by the Closure Compiler in the buildCompressed gulp task. For local builds, you can pass --define='Blockly.VERSION=X.Y.Z' to the compiler to override this constant.

Type Aliases

Type Alias Description
FieldCheckboxValidator A function that is called to validate changes to the field's value before they are set.
FieldDropdownConfig Config options for the dropdown field.
FieldDropdownValidator A function that is called to validate changes to the field's value before they are set.
FieldNumberValidator A function that is called to validate changes to the field's value before they are set.
FieldTextInputConfig Config options for the text input field.
FieldTextInputValidator A function that is called to validate changes to the field's value before they are set.
FieldValidator A function that is called to validate changes to the field's value before they are set.
FieldVariableValidator A function that is called to validate changes to the field's value before they are set.
ICopyData
MenuGenerator Either an array of menu options or a function that generates an array of menu options for FieldDropdown or its descendants.
MenuGeneratorFunction A function that generates an array of menu options for FieldDropdown or its descendants.
MenuOption An individual option in the dropdown menu. Can be either the string literal separator for a menu separator item, or an array for normal action menu items. In the latter case, the first element is the human-readable value (text, ImageProperties object, or HTML element), and the second element is the language-neutral value.
ReturnEphemeralFocus

Type declaration for returning focus to FocusManager upon completing an ephemeral UI flow (such as a dialog).

See FocusManager.takeEphemeralFocus for more details.