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blockly > blockRendering

blockRendering namespace

Classes

Class Description
BottomRow An object containing information about what elements are in the bottom row of a block as well as spacing information for the bottom row. Elements in a bottom row can consist of corners, spacers and next connections.
Connection The base class to represent a connection and the space that it takes up on the block.
ConstantProvider An object that provides constants for rendering blocks.
Debug An object that renders rectangles and dots for debugging rendering code.
Drawer An object that draws a block based on the given rendering information.
ExternalValueInput An object containing information about the space an external value input takes up during rendering
Field An object containing information about the space a field takes up during rendering
Hat An object containing information about the space a hat takes up during rendering.
Icon An object containing information about the space an icon takes up during rendering
InlineInput An object containing information about the space an inline input takes up during rendering
InputConnection The base class to represent an input that takes up space on a block during rendering
InputRow An object containing information about a row that holds one or more inputs.
InRowSpacer An object containing information about a spacer between two elements on a row.
JaggedEdge An object containing information about the jagged edge of a collapsed block takes up during rendering
MarkerSvg Class for a marker.
Measurable The base class to represent a part of a block that takes up space during rendering. The constructor for each non-spacer Measurable records the size of the block element (e.g. field, statement input).
NextConnection An object containing information about the space a next connection takes up during rendering.
OutputConnection An object containing information about the space an output connection takes up during rendering.
PathObject An object that handles creating and setting each of the SVG elements used by the renderer.
PreviousConnection An object containing information about the space a previous connection takes up during rendering.
Renderer The base class for a block renderer.
RenderInfo

An object containing all sizing information needed to draw this block.

This measure pass does not propagate changes to the block (although fields may choose to rerender when getSize() is called). However, calling it repeatedly may be expensive.

RoundCorner An object containing information about the space a rounded corner takes up during rendering.
Row An object representing a single row on a rendered block and all of its subcomponents.
SpacerRow An object containing information about a spacer between two rows.
SquareCorner An object containing information about the space a square corner takes up during rendering.
StatementInput An object containing information about the space a statement input takes up during rendering
TopRow An object containing information about what elements are in the top row of a block as well as sizing information for the top row. Elements in a top row can consist of corners, hats, spacers, and previous connections. After this constructor is called, the row will contain all non-spacer elements it needs.

Functions

Function Description
register(name, rendererClass) Registers a new renderer.
unregister(name) Unregisters the renderer registered with the given name.

Interfaces

Interface Description
IPathObject An interface for a block's path object.

Variables

Variable Description
Types