[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-07-14 UTC."],[[["\u003cp\u003e\u003ccode\u003eGARStreetscapeGeometryQuality\u003c/code\u003e is an enum describing the quality of a \u003ccode\u003eGARStreetscapeGeometry\u003c/code\u003e mesh, corresponding to CityGML 2.0 LODs.\u003c/p\u003e\n"],["\u003cp\u003eIt's obtained using the \u003ccode\u003equality\u003c/code\u003e property of \u003ccode\u003eGARStreetscapeGeometry\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGARStreetscapeGeometryQuality\u003c/code\u003e has three properties: \u003ccode\u003eBuildingLOD_1\u003c/code\u003e, \u003ccode\u003eBuildingLOD_2\u003c/code\u003e, and \u003ccode\u003eNone\u003c/code\u003e, reflecting different levels of detail for building geometry or indicating undefined quality for terrain types.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eBuildingLOD_1\u003c/code\u003e represents a basic building footprint extrusion, while \u003ccode\u003eBuildingLOD_2\u003c/code\u003e provides a more detailed mesh with a rough heightmap, closely following roof structures.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eNone\u003c/code\u003e is used when the geometry type is terrain or the quality is undefined.\u003c/p\u003e\n"]]],[],null,["# GARStreetscapeGeometryQuality\n=============================\n\nSummary\n-------\n\n| ### Enumerations ||\n|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [GARStreetscapeGeometryQuality](#garstreetscapegeometryquality)`{` ` `[GARStreetscapeGeometryQualityNone](#garstreetscapegeometryqualitynone)` = 0,` ` `[GARStreetscapeGeometryQualityBuildingLOD_1](#garstreetscapegeometryqualitybuildinglod_1)` = 1,` ` `[GARStreetscapeGeometryQualityBuildingLOD_2](#garstreetscapegeometryqualitybuildinglod_2)` = 2` `}` | enum Describes the quality of a [GARStreetscapeGeometry](/ar/reference/ios/interface/GARStreetscapeGeometry#interface_g_a_r_streetscape_geometry)'s mesh. |\n\nEnumerations\n------------\n\n### GARStreetscapeGeometryQuality\n\n```text\n GARStreetscapeGeometryQuality\n``` \nDescribes the quality of a [GARStreetscapeGeometry](/ar/reference/ios/interface/GARStreetscapeGeometry#interface_g_a_r_streetscape_geometry)'s mesh.\n\nThe values correspond to the levels of detail (LOD) defined by the [CityGML 2.0 standard](https://portal.ogc.org/files/?artifact_id=16675).\n\nObtained by [GARStreetscapeGeometry.quality](/ar/reference/ios/interface/GARStreetscapeGeometry#quality).\n\n| Properties ||\n|--------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| GARStreetscapeGeometryQualityBuildingLOD_1 | The [GARStreetscapeGeometryTypeBuilding](/ar/reference/ios/group/GARStreetscapeGeometryType#garstreetscapegeometrytypebuilding) mesh geometry is the building footprint extruded up to a single flat top. The building contains empty space above any angled roofs. |\n| GARStreetscapeGeometryQualityBuildingLOD_2 | The [GARStreetscapeGeometryTypeBuilding](/ar/reference/ios/group/GARStreetscapeGeometryType#garstreetscapegeometrytypebuilding) mesh geometry is the building footprint with rough heightmap. The geometry will closely follow simple angled roofs. Chimneys and roof vents on top of roofs will poke outside of the mesh. |\n| GARStreetscapeGeometryQualityNone | The quality of the streetscape geometry geometry is not defined, e.g., `GARStreetscapeGeometryType` is [GARStreetscapeGeometryTypeTerrain](/ar/reference/ios/group/GARStreetscapeGeometryType#garstreetscapegeometrytypeterrain). |"]]