Overview

Select platform: Android iOS JavaScript

The Maps JavaScript API lets you customize maps with your own content and imagery for display on web pages and mobile devices. The Maps JavaScript API features four basic map types (roadmap, satellite, hybrid, and terrain) which you can modify using layers and styles, controls and events, and various services and libraries.

Audience

This documentation is designed for people familiar with JavaScript programming and object-oriented programming concepts. You should also be familiar with Maps from a user's point of view. There are many JavaScript tutorials available on the Web.

This conceptual documentation is designed to let you quickly start exploring and developing applications with the Maps JavaScript API. We also publish the Maps JavaScript API Reference.

Hello, World

The easiest way to start learning about the Maps JavaScript API is to see a simple example. The following example displays a map centered on Sydney, New South Wales, Australia.

TypeScript

let map: google.maps.Map;
async function initMap(): Promise<void> {
  const { Map } = await google.maps.importLibrary("maps") as google.maps.MapsLibrary;
  map = new Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

initMap();

JavaScript

let map;

async function initMap() {
  const { Map } = await google.maps.importLibrary("maps");

  map = new Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

initMap();

CSS

/* 
 * Always set the map height explicitly to define the size of the div element
 * that contains the map. 
 */
#map {
  height: 100%;
}

/* 
 * Optional: Makes the sample page fill the window. 
 */
html,
body {
  height: 100%;
  margin: 0;
  padding: 0;
}

HTML

<html>
  <head>
    <title>Simple Map</title>
    <script src="https://polyfill.io/v3/polyfill.min.js?features=default"></script>

    <link rel="stylesheet" type="text/css" href="./style.css" />
    <script type="module" src="./index.js"></script>
  </head>
  <body>
    <div id="map"></div>

    <!-- prettier-ignore -->
    <script>(g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})
        ({key: "AIzaSyB41DRUbKWJHPxaFjMAwdrzWzbVKartNGg", v: "weekly"});</script>
  </body>
</html>
View example

Try Sample

Even in this simple example, there are a few things to note:

  1. We declare the application as HTML5 using the <!DOCTYPE html> declaration.
  2. We create a div element named "map" to hold the map.
  3. We define a JavaScript function that creates a map in the div.
  4. We load the Maps JavaScript API using the bootstrap loader.

These steps are explained below.

Load the Maps JavaScript API

The bootstrap loader is the recommended way to load the Maps JavaScript API. The JS API loader is also provided as an alternative. We recommend that you review both approaches, and choose the one that is most appropriate for how the code in your project is structured.

For more details, see Load the Maps JavaScript API.

Bootstrap Loader

Load the Maps JavaScript API by adding a the inline bootstrap loader to your application code, as shown in the following snippet:

<script>
  (g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({
    key: "YOUR_API_KEY",
    v: "weekly",
    // Use the 'v' parameter to indicate the version to use (weekly, beta, alpha, etc.).
    // Add other bootstrap parameters as needed, using camel case.
  });
</script>

To load libraries at runtime, use the await operator to call importLibrary() from within an async function, as shown here:

TypeScript

let map: google.maps.Map;
async function initMap(): Promise<void> {
  const { Map } = await google.maps.importLibrary("maps") as google.maps.MapsLibrary;
  map = new Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

initMap();

JavaScript

let map;

async function initMap() {
  const { Map } = await google.maps.importLibrary("maps");

  map = new Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
}

initMap();

NPM js-api-loader package

Use the @googlemaps/js-api-loader to use NPM to load the Maps JavaScript API. Install it through NPM using the following command:

npm install @googlemaps/js-api-loader

This package can be imported into the application with:

import { Loader } from "@googlemaps/js-api-loader"

The loader exposes a Promise and callback interface. The following demonstrates usage of the default Promise method load().

TypeScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(async () => {
  const { Map } = await google.maps.importLibrary("maps") as google.maps.MapsLibrary;
  map = new Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

JavaScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(async () => {
  const { Map } = await google.maps.importLibrary("maps");

  map = new Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

Declare your application as HTML5

We recommend that you declare a true DOCTYPE within your web application. Within the examples here, we've declared our applications as HTML5 using the simple HTML5 DOCTYPE as shown below:

<!DOCTYPE html>

Most current browsers will render content that is declared with this DOCTYPE in "standards mode" which means that your application should be more cross-browser compliant. The DOCTYPE is also designed to degrade gracefully; browsers that don't understand it will ignore it, and use "quirks mode" to display their content.

Note that some CSS that works within quirks mode is not valid in standards mode. In specific, all percentage-based sizes must inherit from parent block elements, and if any of those ancestors fail to specify a size, they are assumed to be sized at 0 x 0 pixels. For that reason, we include the following <style> declaration:

<style>
  #map {
    height: 100%;
  }
  html, body {
    height: 100%;
    margin: 0;
    padding: 0;
  }
</style>

This CSS declaration indicates that the map container <div> (with id map) should take up 100% of the height of the HTML body. Note that we must specifically declare those percentages for <body> and <html> as well.

Loading the Maps JavaScript API

The Maps JavaScript API is loaded using a script tag, which can be added inline in your HTML file or dynamically using a separate JavaScript file. We recommend that you review both approaches, and choose the one that is most appropriate for how the code in your project is structured.

Inline Loading

To load the Maps JavaScript API inline in an HTML file, add a script tag as show below.

<script async
    src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&callback=initMap">
</script>

Dynamic Loading

To dynamically load the Maps JavaScript API inline using a separate JavaScript file, see the example below. This approach allows you to handle all of your code for working with the API from a separate .js file, and is the equivalent of adding the script tag inline.

// Create the script tag, set the appropriate attributes
var script = document.createElement('script');
script.src = 'https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap';
script.async = true;

// Attach your callback function to the `window` object
window.initMap = function() {
  // JS API is loaded and available
};

// Append the 'script' element to 'head'
document.head.appendChild(script);
      

Dynamic Loading

The @googlemaps/js-api-loader package is available to make a more seamless dynamic loading experience. It can be installed through NPM with the following:

npm install @googlemaps/js-api-loader

This package can be imported into the application with:

import { Loader } from "@googlemaps/js-api-loader"

The loader exposes a Promise and callback interface. The following demonstrates usage of the default Promise method load().

TypeScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(async () => {
  const { Map } = await google.maps.importLibrary("maps") as google.maps.MapsLibrary;
  map = new Map(document.getElementById("map") as HTMLElement, {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

JavaScript

const loader = new Loader({
  apiKey: "YOUR_API_KEY",
  version: "weekly",
  ...additionalOptions,
});

loader.load().then(async () => {
  const { Map } = await google.maps.importLibrary("maps");

  map = new Map(document.getElementById("map"), {
    center: { lat: -34.397, lng: 150.644 },
    zoom: 8,
  });
});

Script Tag Attributes

Notice in the examples above that several attributes are set on the script tag, which are recommended. The following is an explanation of each attribute.

  • src: The URL where the Maps JavaScript API is loaded from, including all of the symbols and definitions you need for using the Maps JavaScript API. The URL in this example has two parameters: key, where you provide your API key, and callback, where you specify the name of a global function to be called once the Maps JavaScript API loads completely. Read more about URL parameters.
  • async: Asks the browser to asynchronously download and execute the script. When the script is executed, it will call the function specified using the callback parameter.

Libraries

When loading the Maps JavaScript API via the URL you may optionally load additional libraries by using the await operator to call importLibrary() from within an async function. Libraries are modules of code that provide additional functionality to the main Maps JavaScript API but are not loaded unless you specifically request them. For more information, see Libraries in the Maps JavaScript API.

Map DOM Elements

<div id="map"></div>

For the map to display on a web page, we must reserve a spot for it. Commonly, we do this by creating a named div element and obtaining a reference to this element in the browser's document object model (DOM).

In the example above, we used CSS to set the height of the map div to "100%". This will expand to fit the size on mobile devices. You may need to adjust the width and height values based on the browser's screensize and padding. Note that divs usually take their width from their containing element, and empty divs usually have 0 height. For this reason, you must always set a height on the <div> explicitly.

Map Options

There are two required options for every map: center and zoom.

map = new Map(document.getElementById('map'), {
  center: {lat: -34.397, lng: 150.644},
  zoom: 8
});

Zoom Levels

The initial resolution at which to display the map is set by the zoom property, where zoom 0 corresponds to a map of the Earth fully zoomed out, and larger zoom levels zoom in at a higher resolution.

zoom: 8

Offering a map of the entire Earth as a single image would either require an immense map, or a small map with very low resolution. As a result, map images within Google Maps and the Maps JavaScript API are broken up into map "tiles" and "zoom levels." At low zoom levels, a small set of map tiles covers a wide area; at higher zoom levels, the tiles are of higher resolution and cover a smaller area. The following list shows the approximate level of detail you can expect to see at each zoom level:

  • 1: World
  • 5: Landmass/continent
  • 10: City
  • 15: Streets
  • 20: Buildings

The following three images reflect the same location of Tokyo at zoom levels 0, 7 and 18.

For information on how the Maps JavaScript API loads tiles based on the current zoom level, see the guide to map and tile coordinates.

The Map Object

map = new Map(document.getElementById("map"), {...});

The JavaScript class that represents a map is the Map class. Objects of this class define a single map on a page. (You may create more than one instance of this class — each object will define a separate map on the page.) We create a new instance of this class using the JavaScript new operator.

When you create a new map instance, you specify a <div> HTML element in the page as a container for the map. HTML nodes are children of the JavaScript document object, and we obtain a reference to this element via the document.getElementById() method.

This code defines a variable (named map) and assigns that variable to a new Map object. The function Map() is known as a constructor and its definition is shown below:

Constructor Description
Map(mapDiv:Node, opts?:MapOptions ) Creates a new map inside of the given HTML container — which is typically a DIV element — using any (optional) parameters that are passed.

Troubleshooting

API Key and Billing Errors

Under certain circumstances, a darkened map, or 'negative' Street View image, watermarked with the text "for development purposes only", may be displayed. This behavior typically indicates issues with either an API key or billing. In order to use Google Maps Platform products, billing must be enabled on your account, and all requests must include a valid API key. The following flow will help troubleshoot this:

If your code isn't working:

To help you get your maps code up and running, Brendan Kenny and Mano Marks point out some common mistakes and how to fix them in this video.

  • Look for typos. Remember that JavaScript is a case-sensitive language.
  • Check the basics - some of the most common problems occur with the initial map creation. Such as:
    • Confirm that you've specified the zoom and center properties in your map options.
    • Ensure that you have declared a div element in which the map will appear on the screen.
    • Ensure that the div element for the map has a height. By default, div elements are created with a height of 0, and are therefore invisible.
    Refer to our examples for a reference implementation.
  • Use a JavaScript debugger to help identify problems, like the one available in the Chrome Developer Tools. Start by looking in the JavaScript console for errors.
  • Post questions to Stack Overflow. Guidelines on how to post great questions are available on the Support page.