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NormalizedLandmark
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Normalized Landmark represents a point in 3D space with x, y, z coordinates. x and y are
normalized to [0.0, 1.0] by the image width and height respectively. z represents the landmark
depth, and the smaller the value the closer the landmark is to the camera. The magnitude of z
uses roughly the same scale as x.
Inherited Methods
From class
java.lang.Object
boolean
|
|
final
Class<?>
|
getClass()
|
int
|
hashCode()
|
final
void
|
notify()
|
final
void
|
notifyAll()
|
String
|
toString()
|
final
void
|
wait(long arg0, int arg1)
|
final
void
|
wait(long arg0)
|
final
void
|
wait()
|
Public Constructors
public
NormalizedLandmark
()
Public Methods
public
final
boolean
equals
(Object o)
public
final
int
hashCode
()
public
final
String
toString
()
public
abstract
float
x
()
public
abstract
float
y
()
public
abstract
float
z
()
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2022-12-07 UTC.
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"id": "tooComplicatedTooManySteps",
"label":"Too complicated / too many steps"
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"id": "outOfDate",
"label":"Out of date"
},{
"type": "thumb-down",
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"label":"Samples / code issue"
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"type": "thumb-down",
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"id": "solvedMyProblem",
"label":"Solved my problem"
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