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Landmark
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Landmark represents a point in 3D space with x, y, z coordinates. The landmark coordinates are in
meters. z represents the landmark depth, and the smaller the value the closer the world landmark
is to the camera.
Public Methods
static
Landmark
|
create(float x, float y, float z)
|
final
boolean
|
|
final
int
|
|
final
String
|
|
abstract
float
|
|
abstract
float
|
|
abstract
float
|
|
Inherited Methods
From class
java.lang.Object
boolean
|
|
final
Class<?>
|
getClass()
|
int
|
hashCode()
|
final
void
|
notify()
|
final
void
|
notifyAll()
|
String
|
toString()
|
final
void
|
wait(long arg0, int arg1)
|
final
void
|
wait(long arg0)
|
final
void
|
wait()
|
Public Methods
public
static
Landmark
create
(float x, float y, float z)
public
final
boolean
equals
(Object o)
public
final
int
hashCode
()
public
final
String
toString
()
public
abstract
float
x
()
public
abstract
float
y
()
public
abstract
float
z
()
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Last updated 2022-12-07 UTC.
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