Provides an interface to output raw audio data.
Macros
kSbAudioSinkInvalid
Well-defined value for an invalid audio sink.
Typedefs
SbAudioSink
An opaque handle to an implementation-private structure representing an audio sink.
Definition
typedef struct SbAudioSinkPrivate* SbAudioSink
SbAudioSinkConsumeFramesFunc
Callback used to report consumed frames. Consumed frames are removed from the source frame buffer to free space for new audio frames.
Definition
typedef void(* SbAudioSinkConsumeFramesFunc) (int frames_consumed, void *context)
SbAudioSinkFrameBuffers
An array of frame buffers. For interleaved audio streams, there is only one element in the array. For planar audio streams, the number of elements in the array equals the number of channels.
Definition
typedef void** SbAudioSinkFrameBuffers
SbAudioSinkUpdateSourceStatusFunc
A callback invoked periodically to retrieve the status of the audio source. The
first two output parameters indicate the fill level of the audio frame buffer
passed to SbAudioSinkCreate as frame_buffers. Because frame_buffers is a
circular buffer, use offset_in_frames to calculate the number of continuous
frames towards the end of the buffer. The audio sink can play the frames only
when is_playing is true. It should pause playback when is_playing is
false. The audio sink may cache a certain amount of audio frames before
starting playback. It starts playback immediately when is_eos_reached is
true, even if there are not enough cached audio frames, because no more frames
will be appended to the buffer. The host can set is_eos_reached to false
after setting it to true (typically due to a seek). All parameters except
context must not be NULL. This function only reports source status; it does
not remove audio data from the source frame buffer.
Definition
typedef void(* SbAudioSinkUpdateSourceStatusFunc) (int *frames_in_buffer, int *offset_in_frames, bool *is_playing, bool *is_eos_reached, void *context)
Functions
SbAudioSinkCreate
Creates an audio sink for the specified channels and sampling_frequency_hz,
acquires all resources needed to operate the audio sink, and returns an opaque
handle to the audio sink.
If the platform does not support the requested audio sink, the function returns
kSbAudioSinkInvalid without invoking any callbacks. If a platform limit on
coexisting audio sinks is exceeded, this function returns kSbAudioSinkInvalid.
Multiple calls to SbAudioSinkCreate must not cause a crash.
channels: The number of audio channels (for example,2for stereo).sampling_frequency_hz: The sample frequency of the audio data being streamed. For example, 22,000 Hz means 22,000 sample elements represent one second of audio data.audio_sample_type: The type of each sample of the audio data (int16,float32, etc.).audio_frame_storage_type: Indicates whether frames are interleaved or planar.frame_buffers: An array of pointers to sample data.If the sink operates in interleaved mode, the array contains only one element, which is an array containing (
frames_per_channel*channels) samples.If the sink operates in planar mode, the number of elements in the array equals
channels, and each element is an array offrames_per_channelsamples. The caller must ensure thatframe_buffersremains valid untilSbAudioSinkDestroyis called.
frames_per_channel: The size of the frame buffers, in samples per channel. A frame represents a group of samples at the same media time, one for each channel.update_source_status_func: A callback invoked by the audio sink on an internal thread to query the status of the source. It is called immediately duringSbAudioSinkCreate(before it returns). The caller must ensure that the callback returns meaningful values. Must not beNULL.consume_frames_func: A callback invoked by the audio sink on an internal thread to report consumed frames. Must not beNULL.context: An opaque value passed to all callbacks, typically pointing to state associated with the audio sink.
Declaration
SbAudioSink SbAudioSinkCreate(int channels, int sampling_frequency_hz, SbMediaAudioSampleType audio_sample_type, SbMediaAudioFrameStorageType audio_frame_storage_type, SbAudioSinkFrameBuffers frame_buffers, int frames_per_channel, SbAudioSinkUpdateSourceStatusFunc update_source_status_func, SbAudioSinkConsumeFramesFunc consume_frames_func, void *context)
SbAudioSinkDestroy
Destroys audio_sink, freeing all associated resources. Before returning, the
function waits until all active callbacks finish. After the function returns, no
further calls are made to callbacks passed to SbAudioSinkCreate. You cannot
pass audio_sink to other SbAudioSink functions after calling
SbAudioSinkDestroy.
This function can be called on any thread, but must not be called from within
any of the callbacks passed to SbAudioSinkCreate.
audio_sink: The audio sink to destroy.
Declaration
void SbAudioSinkDestroy(SbAudioSink audio_sink)
SbAudioSinkGetMaxChannels
Returns the maximum number of channels supported on the platform. For example,
the number would be 2 if the platform only supports stereo.
Declaration
int SbAudioSinkGetMaxChannels()
SbAudioSinkGetMinBufferSizeInFrames
Returns the minimum frames required by the audio sink to play without
underflows. Returns -1 if channels, sample_type, or
sampling_frequency_hz is not supported. The caller must ensure that enough
frames are written to the audio sink during playback to prevent underflows.
channels: The number of audio channels, such as left and right channels in stereo audio.audio_sample_type: The type of each sample of the audio data –int16,float32, etc.sampling_frequency_hz: The sample frequency of the audio data being streamed. For example, 22,000 Hz means 22,000 sample elements represents one second of audio data.
Declaration
int SbAudioSinkGetMinBufferSizeInFrames(int channels, SbMediaAudioSampleType sample_type, int sampling_frequency_hz)
SbAudioSinkGetNearestSupportedSampleFrequency
Returns the supported sample rate closest to sampling_frequency_hz. On
platforms that do not support all sample rates, the caller must resample the
audio frames to the supported sample rate returned by this function.
Declaration
int SbAudioSinkGetNearestSupportedSampleFrequency(int sampling_frequency_hz)
SbAudioSinkIsAudioFrameStorageTypeSupported
Returns whether audio_frame_storage_type is supported on this platform.
Declaration
bool SbAudioSinkIsAudioFrameStorageTypeSupported(SbMediaAudioFrameStorageType audio_frame_storage_type)
SbAudioSinkIsAudioSampleTypeSupported
Returns whether audio_sample_type is supported on this platform.
Declaration
bool SbAudioSinkIsAudioSampleTypeSupported(SbMediaAudioSampleType audio_sample_type)
SbAudioSinkIsValid
Returns whether the audio sink handle is valid.
audio_sink: The audio sink handle to check.
Declaration
bool SbAudioSinkIsValid(SbAudioSink audio_sink)