Defines functionality related to thread creation and cleanup.
Macros
kSbThreadContextInvalid
Well-defined value for an invalid thread context.
kSbThreadInvalidId
Well-defined constant value to mean "no thread ID."
kSbThreadLocalKeyInvalid
Well-defined constant value to mean "no thread local key."
kSbThreadNoAffinity
Well-defined constant value to mean "no affinity."
kSbThreadSamplerInvalid
Well-defined value for an invalid thread sampler.
Enums
SbThreadPriority
A spectrum of thread priorities. Platforms map them appropriately to their own priority system. Note that scheduling is platform-specific, and what these priorities mean, if they mean anything at all, is also platform-specific.
In particular, several of these priority values can map to the same priority on a given platform. The only guarantee is that each lower priority should be treated less-than-or-equal-to a higher priority.
Values
kSbThreadPriorityLowest
The lowest thread priority available on the current platform.
kSbThreadPriorityLow
A lower-than-normal thread priority, if available on the current platform.
kSbThreadPriorityNormal
Really, what is normal? You should spend time pondering that question more than you consider less-important things, but less than you think about more- important things.
kSbThreadPriorityHigh
A higher-than-normal thread priority, if available on the current platform.
kSbThreadPriorityHighest
The highest thread priority available on the current platform that isn't considered "real-time" or "time-critical," if those terms have any meaning on the current platform.
kSbThreadPriorityRealTime
If the platform provides any kind of real-time or time-critical scheduling, this priority will request that treatment. Real-time scheduling generally means that the thread will have more consistency in scheduling than non- real-time scheduled threads, often by being more deterministic in how threads run in relation to each other. But exactly how being real-time affects the thread scheduling is platform-specific.
For platforms where that is not offered, or otherwise not meaningful, this will just be the highest priority available in the platform's scheme, which may be the same as kSbThreadPriorityHighest.
kSbThreadNoPriority
Well-defined constant value to mean "no priority." This means to use the default priority assignment method of that platform. This may mean to inherit the priority of the spawning thread, or it may mean a specific default priority, or it may mean something else, depending on the platform.
Typedefs
SbThread
An opaque handle to a thread type.
Definition
typedef void* SbThread
SbThreadAffinity
Type for thread core affinity. This generally will be a single cpu (or core or hyperthread) identifier. Some platforms may not support affinity, and some may have specific rules about how it must be used.
Definition
typedef int32_t SbThreadAffinity
SbThreadContext
A handle to the context of a frozen thread.
Definition
typedef SbThreadContextPrivate* SbThreadContext
SbThreadEntryPoint
Function pointer type for SbThreadCreate. context
is a pointer-sized bit of
data passed in from the calling thread.
Definition
typedef void*(* SbThreadEntryPoint) (void *context)
SbThreadId
An ID type that is unique per thread.
Definition
typedef int32_t SbThreadId
SbThreadLocalDestructor
Function pointer type for Thread-Local destructors.
Definition
typedef void(* SbThreadLocalDestructor) (void *value)
SbThreadLocalKey
A handle to a thread-local key.
Definition
typedef SbThreadLocalKeyPrivate* SbThreadLocalKey
SbThreadSampler
A handle to a thread sampler.
Definition
typedef SbThreadSamplerPrivate* SbThreadSampler
Functions
SbThreadContextGetPointer
Gets the specified pointer-type property
from the specified context
. Returns
true
if successful and out_value
has been modified, otherwise returns
false
and out_value
is not modified.
Declaration
bool SbThreadContextGetPointer(SbThreadContext context, SbThreadContextProperty property, void **out_value)
SbThreadContextIsValid
Returns whether the given thread context is valid.
Declaration
static bool SbThreadContextIsValid(SbThreadContext context)
SbThreadCreate
Creates a new thread, which starts immediately.
If the function succeeds, the return value is a handle to the newly created thread.
If the function fails, the return value is
kSbThreadInvalid
.
stack_size
: The amount of memory reserved for the thread. Set the value to 0
to indicate that the default stack size should be used. priority
: The thread's
priority. This value can be set to kSbThreadNoPriority
to use the platform's
default priority. As examples, it could be set to a fixed, standard priority or
to a priority inherited from the thread that is calling SbThreadCreate(), or to
something else. affinity
: The thread's affinity. This value can be set to
kSbThreadNoAffinity
to use the platform's default affinity. joinable
:
Indicates whether the thread can be joined (true
) or should start out
"detached" (false
). Note that for joinable threads, when you are done with the
thread handle, you must call SbThreadJoin
to release system resources
associated with the thread. This is not necessary for detached threads, but
detached threads cannot be joined. name
: A name used to identify the thread.
This value is used mainly for debugging, it can be NULL
, and it might not be
used in production builds. entry_point
: A pointer to a function that will be
executed on the newly created thread. context
: This value will be passed to
the entry_point
function.
Declaration
SbThread SbThreadCreate(int64_t stack_size, SbThreadPriority priority, SbThreadAffinity affinity, bool joinable, const char *name, SbThreadEntryPoint entry_point, void *context)
SbThreadCreateLocalKey
Creates and returns a new, unique key for thread local data. If the function
does not succeed, the function returns kSbThreadLocalKeyInvalid
.
If destructor
is specified, it will be called in the owning thread, and only
in the owning thread, when the thread exits. In that case, it is called on the
local value associated with the key in the current thread as long as the local
value is not NULL.
destructor
: A pointer to a function. The value may be NULL if no clean up is
needed.
Declaration
SbThreadLocalKey SbThreadCreateLocalKey(SbThreadLocalDestructor destructor)
SbThreadDestroyLocalKey
Destroys thread local data for the specified key. The function is a no-op if the key is invalid (kSbThreadLocalKeyInvalid`) or has already been destroyed. This function does NOT call the destructor on any stored values.
key
: The key for which to destroy thread local data.
Declaration
void SbThreadDestroyLocalKey(SbThreadLocalKey key)
SbThreadDetach
Detaches thread
, which prevents it from being joined. This is sort of like a
non-blocking join. This function is a no-op if the thread is already detached or
if the thread is already being joined by another thread.
thread
: The thread to be detached.
Declaration
void SbThreadDetach(SbThread thread)
SbThreadGetCurrent
Returns the handle of the currently executing thread.
Declaration
SbThread SbThreadGetCurrent()
SbThreadGetId
Returns the Thread ID of the currently executing thread.
Declaration
SbThreadId SbThreadGetId()
SbThreadGetLocalValue
Returns the pointer-sized value for key
in the currently executing thread's
local storage. Returns NULL
if key is kSbThreadLocalKeyInvalid
or if the key
has already been destroyed.
key
: The key for which to return the value.
Declaration
void* SbThreadGetLocalValue(SbThreadLocalKey key)
SbThreadGetName
Returns the debug name of the currently executing thread.
Declaration
void SbThreadGetName(char *buffer, int buffer_size)
SbThreadIsCurrent
Returns whether thread
is the current thread.
thread
: The thread to check.
Declaration
static bool SbThreadIsCurrent(SbThread thread)
SbThreadIsEqual
Indicates whether thread1
and thread2
refer to the same thread.
thread1
: The first thread to compare. thread2
: The second thread to compare.
Declaration
bool SbThreadIsEqual(SbThread thread1, SbThread thread2)
SbThreadIsValid
Returns whether the given thread handle is valid.
Declaration
static bool SbThreadIsValid(SbThread thread)
SbThreadIsValidAffinity
Returns whether the given thread affinity is valid.
Declaration
static bool SbThreadIsValidAffinity(SbThreadAffinity affinity)
SbThreadIsValidId
Returns whether the given thread ID is valid.
Declaration
static bool SbThreadIsValidId(SbThreadId id)
SbThreadIsValidLocalKey
Returns whether the given thread local variable key is valid.
Declaration
static bool SbThreadIsValidLocalKey(SbThreadLocalKey key)
SbThreadIsValidPriority
Returns whether the given thread priority is valid.
Declaration
static bool SbThreadIsValidPriority(SbThreadPriority priority)
SbThreadJoin
Joins the thread on which this function is called with joinable thread
. This
function blocks the caller until the designated thread exits, and then cleans up
that thread's resources. The cleanup process essentially detaches thread.
The return value is true
if the function is successful and false
if thread
is invalid or detached.
Each joinable thread can only be joined once and must be joined to be fully cleaned up. Once SbThreadJoin is called, the thread behaves as if it were detached to all threads other than the joining thread.
thread
: The thread to which the current thread will be joined. The thread
must have been created with SbThreadCreate. out_return
: If this is not NULL
,
then the SbThreadJoin function populates it with the return value of the
thread's main
function.
Declaration
bool SbThreadJoin(SbThread thread, void **out_return)
SbThreadSamplerCreate
Creates a new thread sampler for the specified thread
.
If successful, this function returns the newly created handle. If unsuccessful,
this function returns kSbThreadSamplerInvalid
.
Declaration
SbThreadSampler SbThreadSamplerCreate(SbThread thread)
SbThreadSamplerDestroy
Destroys the sampler
and frees whatever resources it was using.
Declaration
void SbThreadSamplerDestroy(SbThreadSampler sampler)
SbThreadSamplerFreeze
Suspends execution of the thread that sampler
was created for.
If successful, this function returns a SbThreadContext
for the frozen thread,
from which properties may be read while the thread remains frozen. If
unsuccessful, this function returns kSbThreadContextInvalid
.
Declaration
SbThreadContext SbThreadSamplerFreeze(SbThreadSampler sampler)
SbThreadSamplerIsSupported
Whether the current platform supports thread sampling. The result of this
function must not change over the course of the program, which means that the
results of this function may be cached indefinitely. If this returns false,
SbThreadSamplerCreate
will return an invalid sampler.
Declaration
bool SbThreadSamplerIsSupported()
SbThreadSamplerIsValid
Returns whether the given thread sampler is valid.
Declaration
static bool SbThreadSamplerIsValid(SbThreadSampler sampler)
SbThreadSamplerThaw
Resumes execution of the thread that sampler
was created for. This invalidates
the context returned from SbThreadSamplerFreeze
.
Declaration
bool SbThreadSamplerThaw(SbThreadSampler sampler)
SbThreadSetLocalValue
Sets the pointer-sized value for key
in the currently executing thread's local
storage. The return value indicates whether key
is valid and has not already
been destroyed.
key
: The key for which to set the key value. value
: The new pointer-sized
key value.
Declaration
bool SbThreadSetLocalValue(SbThreadLocalKey key, void *value)
SbThreadSetName
Sets the debug name of the currently executing thread by copying the specified name string.
name
: The name to assign to the thread.
Declaration
void SbThreadSetName(const char *name)
SbThreadSleep
Sleeps the currently executing thread.
duration
: The minimum amount of time, in microseconds, that the currently
executing thread should sleep. The function is a no-op if this value is negative
or 0
.
Declaration
void SbThreadSleep(int64_t duration)
SbThreadYield
Yields the currently executing thread, so another thread has a chance to run.
Declaration
void SbThreadYield()