Starboard Module Reference: memory.h

Defines functions for memory allocation, alignment, copying, and comparing.

Porters

All of the "Unchecked" and "Free" functions must be implemented, but they should not be called directly. The Starboard platform wraps them with extra accounting under certain circumstances.

Porters and Application Developers

Nobody should call the "Checked", "Unchecked" or "Free" functions directly because that evades Starboard's memory tracking. In both port implementations and Starboard client application code, you should always call SbMemoryAllocate and SbMemoryDeallocate rather than SbMemoryAllocateUnchecked and SbMemoryFree.

  • The "checked" functions are SbMemoryAllocateChecked(), SbMemoryReallocateChecked(), and SbMemoryAllocateAlignedChecked().

  • The "unchecked" functions are SbMemoryAllocateUnchecked(), SbMemoryReallocateUnchecked(), and SbMemoryAllocateAlignedUnchecked().

  • The "free" functions are SbMemoryFree() and SbMemoryFreeAligned().

Enums

SbMemoryMapFlags

The bitwise OR of these flags should be passed to SbMemoryMap to indicate how the mapped memory can be used.

Values

  • kSbMemoryMapProtectReserved

    No flags set: Reserves virtual address space. SbMemoryProtect() can later make it accessible.

  • kSbMemoryMapProtectRead

  • kSbMemoryMapProtectWrite

  • kSbMemoryMapProtectExec

  • kSbMemoryMapProtectReadWrite

Functions

SbMemoryAllocate

Allocates and returns a chunk of memory of at least size bytes. This function should be called from the client codebase. It is intended to be a drop-in replacement for malloc.

Note that this function returns NULL if it is unable to allocate the memory.

size: The amount of memory to be allocated. If size is 0, the function may return NULL or it may return a unique pointer value that can be passed to SbMemoryDeallocate.

Declaration

void* SbMemoryAllocate(size_t size)

SbMemoryAllocateAligned

Allocates and returns a chunk of memory of at least size bytes, aligned to alignment. This function should be called from the client codebase. It is meant to be a drop-in replacement for memalign.

The function returns NULL if it cannot allocate the memory. In addition, the function's behavior is undefined if alignment is not a power of two.

alignment: The way that data is arranged and accessed in memory. The value must be a power of two. size: The size of the memory to be allocated. If size is 0, the function may return NULL or it may return a unique aligned pointer value that can be passed to SbMemoryDeallocateAligned.

Declaration

void* SbMemoryAllocateAligned(size_t alignment, size_t size)

SbMemoryAllocateAlignedChecked

Same as SbMemoryAllocateAlignedUnchecked, but will abort() in the case of an allocation failure.

DO NOT CALL. Call SbMemoryAllocateAligned(...) instead.

Declaration

void* SbMemoryAllocateAlignedChecked(size_t alignment, size_t size)

SbMemoryAllocateAlignedUnchecked

This is the implementation of SbMemoryAllocateAligned that must be provided by Starboard ports.

DO NOT CALL. Call SbMemoryAllocateAligned(...) instead.

Declaration

void* SbMemoryAllocateAlignedUnchecked(size_t alignment, size_t size)

SbMemoryAllocateChecked

Same as SbMemoryAllocateUnchecked, but will abort() in the case of an allocation failure.

DO NOT CALL. Call SbMemoryAllocate(...) instead.

Declaration

void* SbMemoryAllocateChecked(size_t size)

SbMemoryAllocateNoReport

DEPRECATED: Same as SbMemoryAllocate().

Declaration

void* SbMemoryAllocateNoReport(size_t size)

SbMemoryAllocateUnchecked

This is the implementation of SbMemoryAllocate that must be provided by Starboard ports.

DO NOT CALL. Call SbMemoryAllocate(...) instead.

Declaration

void* SbMemoryAllocateUnchecked(size_t size)

SbMemoryCalloc

A wrapper that implements a drop-in replacement for calloc, which is used in some packages.

Declaration

static void* SbMemoryCalloc(size_t count, size_t size)

SbMemoryDeallocate

Frees a previously allocated chunk of memory. If memory is NULL, then the operation is a no-op. This function should be called from the client codebase. It is meant to be a drop-in replacement for free.

memory: The chunk of memory to be freed.

Declaration

void SbMemoryDeallocate(void *memory)

SbMemoryDeallocateAligned

memory: The chunk of memory to be freed. If memory is NULL, then the function is a no-op.

Declaration

void SbMemoryDeallocateAligned(void *memory)

SbMemoryDeallocateNoReport

DEPRECATED: Same as SbMemoryDeallocate()

Declaration

void SbMemoryDeallocateNoReport(void *memory)

SbMemoryFlush

Flushes any data in the given virtual address range that is cached locally in the current processor core to physical memory, ensuring that data and instruction caches are cleared. This is required to be called on executable memory that has been written to and might be executed in the future.

Declaration

void SbMemoryFlush(void *virtual_address, int64_t size_bytes)

SbMemoryFree

This is the implementation of SbMemoryDeallocate that must be provided by Starboard ports.

DO NOT CALL. Call SbMemoryDeallocate(...) instead.

Declaration

void SbMemoryFree(void *memory)

SbMemoryFreeAligned

This is the implementation of SbMemoryFreeAligned that must be provided by Starboard ports.

DO NOT CALL. Call SbMemoryDeallocateAligned(...) instead.

Declaration

void SbMemoryFreeAligned(void *memory)

SbMemoryMap

Allocates size_bytes worth of physical memory pages and maps them into an available virtual region. This function returns SB_MEMORY_MAP_FAILED on failure. NULL is a valid return value.

size_bytes: The amount of physical memory pages to be allocated. flags: The bitwise OR of the protection flags for the mapped memory as specified in SbMemoryMapFlags. Allocating executable memory is not allowed and will fail. If executable memory is needed, map non-executable memory first and then switch access to executable using SbMemoryProtect. When kSbMemoryMapProtectReserved is used, the address space will not be accessible and, if possible, the platform should not count it against any memory budget. name: A value that appears in the debugger on some platforms. The value can be up to 32 bytes.

Declaration

void* SbMemoryMap(int64_t size_bytes, int flags, const char *name)

SbMemoryProtect

Change the protection of size_bytes of memory regions, starting from virtual_address, to flags, returning true on success.

Declaration

bool SbMemoryProtect(void *virtual_address, int64_t size_bytes, int flags)

SbMemoryReallocate

Attempts to resize memory to be at least size bytes, without touching the contents of memory.

  • If the function cannot perform the fast resize, it allocates a new chunk of memory, copies the contents over, and frees the previous chunk, returning a pointer to the new chunk.

  • If the function cannot perform the slow resize, it returns NULL, leaving the given memory chunk unchanged.

This function should be called from the client codebase. It is meant to be a drop-in replacement for realloc.

memory: The chunk of memory to be resized. memory may be NULL, in which case it behaves exactly like SbMemoryAllocateUnchecked. size: The size to which memory will be resized. If size is 0, the function may return NULL or it may return a unique pointer value that can be passed to SbMemoryDeallocate.

Declaration

void* SbMemoryReallocate(void *memory, size_t size)

SbMemoryReallocateChecked

Same as SbMemoryReallocateUnchecked, but will abort() in the case of an allocation failure.

DO NOT CALL. Call SbMemoryReallocate(...) instead.

Declaration

void* SbMemoryReallocateChecked(void *memory, size_t size)

SbMemoryReallocateUnchecked

This is the implementation of SbMemoryReallocate that must be provided by Starboard ports.

DO NOT CALL. Call SbMemoryReallocate(...) instead.

Declaration

void* SbMemoryReallocateUnchecked(void *memory, size_t size)

SbMemoryUnmap

Unmap size_bytes of physical pages starting from virtual_address, returning true on success. After this function completes, [virtual_address, virtual_address + size_bytes) will not be read/writable. This function can unmap multiple contiguous regions that were mapped with separate calls to SbMemoryMap(). For example, if one call to SbMemoryMap(0x1000) returns (void*)0xA000, and another call to SbMemoryMap(0x1000) returns (void*)0xB000, SbMemoryUnmap(0xA000, 0x2000) should free both regions.

Declaration

bool SbMemoryUnmap(void *virtual_address, int64_t size_bytes)