[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[],["The `RenderableDefinition.Submesh.Builder` is a factory class used to create `RenderableDefinition.Submesh` objects. Key actions include using the constructor `RenderableDefinition.Submesh.Builder()`, setting attributes like `setMaterial`, `setName`, and `setTriangleIndices`. The `build()` method finalizes and creates the `RenderableDefinition.Submesh`. It also includes inherited methods such as `clone()`, `equals()`, `hashcode()` and `toString()` from the Object class.\n"]]