- Sceneform SDK for Android was open sourced and archived (github.com/google-ar/sceneform-android-sdk) with version 1.16.0.
- This site (developers.google.com/sceneform) serves as the documentation archive for the previous version, Sceneform SDK for Android 1.15.0.
- Do not use version 1.17.0 of the Sceneform Maven artifacts.
- The 1.17.1 Maven artifacts can be used. Other than the version, however, the 1.17.1 artifacts are identical to the 1.15.0 artifacts.
com.google.ar.sceneform.collision
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Classes
Box |
Mathematical representation of a box. |
CollisionShape |
Base class for all types of shapes that collision checks can be performed against. |
Ray |
Mathematical representation of a ray. |
Sphere |
Mathematical representation of a sphere. |
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Last updated 2024-06-26 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[[["The Sceneform Collision package provides classes for representing common geometric shapes like boxes, spheres, and rays."],["These classes, including `Box`, `Sphere`, `Ray`, and the base class `CollisionShape`, enable developers to perform collision detection in AR scenes."],["`CollisionShape` serves as the foundation for all shape types involved in collision checks."]]],[]]