Maps are represented in the API by the GMSMapView class, a
subclass of UIView. The map is the most significant object in the
Maps SDK for iOS, and provides necessary methods for adding, removing
and managing other objects such as markers and polylines.
Introduction
The Maps SDK for iOS lets you to display a Google map in
your iOS application. These maps have the same appearance as the maps you see in
the Google Maps
iOS app, and the SDK exposes many of the same features.
In addition to mapping functionality, the API also supports a range of
interactions that are consistent with the iOS UI model. For example, you can set
up interactions with a map by defining responders that react to user gestures,
such as tap and double-tap.
The key class when working with a Map object is the GMSMapView class.
GMSMapView handles the following operations automatically:
Connecting to the Google Maps service.
Downloading map tiles.
Displaying tiles on the device screen.
Displaying various controls such as pan and zoom.
Responding to pan and zoom gestures by moving the map and zooming in or out.
Responding to two finger gestures by tilting the viewing angle of the
map.
In addition to these automatic operations, you can control the behavior and
appearance of the map through the properties and methods exposed by the
GMSMapView class. Use GMSMapView to add and remove markers, ground
overlays and polylines, change the type of map that is displayed, and control
what is shown on the map through the GMSCameraPosition
class.
Build Maps with SwiftUI
SwiftUI offers an additional way to create UI using a declarative approach. You
tell SwiftUI how you want your view to look along with all the different states
for it, and the system does the rest. SwiftUI handles updating the view whenever
the underlying state changes due to an event or user action.
Maps SDK for iOS is built on top of UIKit and doesn't provide a
SwiftUI-compatible view. Adding maps in SwiftUI requires conforming to either
UIViewRepresentable or UIViewControllerRepresentable. To learn more, see the
Codelab adding a map to your iOS app with
SwiftUI.
Add a map
The basic steps for adding a map are:
To get the SDK, obtain an API key, and add the required frameworks, follow
the steps in:
In your AppDelegate, provide your API key to the provideAPIKey:
class method on GMSServices.
Create or update a ViewController. If the map is displayed when this
view controller becomes visible, be sure to create it within the
viewDidLoad method.
When initializing your map view, set configuration options with
GMSMapViewOptions. Properties include the frame, camera,
mapID,backgroundColor or screen.
Set your map optionscamera property with a
GMSCameraPosition object. This specifies the center and zoom level of
the map.
Create and instantiate a GMSMapView class using the GMSMapViewoptions: method. If this map is to be used as the view controller's
only view, the map option frame default value of CGRectZero can be
used as the view frame — the map is resized automatically.
Set the GMSMapView object as the view controller's view. For example,
self.view = mapView;.
The below example adds a map, centered at downtown Singapore, to an app.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-18 UTC."],[[["\u003cp\u003eThe Maps SDK for iOS allows you to integrate Google Maps into your iOS application, offering features and interactions similar to the Google Maps app.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGMSMapView\u003c/code\u003e is the primary class for working with maps, handling tasks like connecting to Google Maps, downloading tiles, and responding to user gestures.\u003c/p\u003e\n"],["\u003cp\u003eTo add a map, obtain an API key, configure the \u003ccode\u003eGMSMapView\u003c/code\u003e object with desired settings like camera position and frame, and then set it as the view controller's view.\u003c/p\u003e\n"],["\u003cp\u003eSwiftUI integration requires using \u003ccode\u003eUIViewRepresentable\u003c/code\u003e or \u003ccode\u003eUIViewControllerRepresentable\u003c/code\u003e due to the SDK being built on \u003ccode\u003eUIKit\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eAfter adding the map, you can further configure its settings to customize its appearance and behavior.\u003c/p\u003e\n"]]],[],null,["\u003cbr /\u003e\n\nSelect platform: [Android](/maps/documentation/android-sdk/map \"View this page for the Android platform docs.\") [iOS](/maps/documentation/ios-sdk/map \"View this page for the iOS platform docs.\") [JavaScript](/maps/documentation/javascript/maptypes \"View this page for the JavaScript platform docs.\")\n\n\u003cbr /\u003e\n\n| **Note:** This document describes how to add a Google Map to an iOS application. If you would like to know how to launch the Google Maps standalone application, refer to the [URL Scheme](/maps/documentation/ios-sdk/urlscheme) documentation.\n\nMaps are represented in the API by the [`GMSMapView`](/maps/documentation/ios-sdk/reference/objc/Classes/GMSMapView) class, a\nsubclass of `UIView`. The map is the most significant object in the\nMaps SDK for iOS, and provides necessary methods for adding, removing\nand managing other objects such as markers and polylines.\n\nIntroduction\n\nThe Maps SDK for iOS lets you to display a Google map in\nyour iOS application. These maps have the same appearance as the maps you see in\nthe [Google Maps](https://itunes.apple.com/app/id585027354)\niOS app, and the SDK exposes many of the same features.\n\nIn addition to mapping functionality, the API also supports a range of\ninteractions that are consistent with the iOS UI model. For example, you can set\nup interactions with a map by defining responders that react to user gestures,\nsuch as tap and double-tap.\n\nThe key class when working with a Map object is the `GMSMapView` class.\n`GMSMapView` handles the following operations automatically:\n\n- Connecting to the Google Maps service.\n- Downloading map tiles.\n- Displaying tiles on the device screen.\n- Displaying various controls such as pan and zoom.\n- Responding to pan and zoom gestures by moving the map and zooming in or out.\n - Responding to two finger gestures by tilting the viewing angle of the map.\n\nIn addition to these automatic operations, you can control the behavior and\nappearance of the map through the properties and methods exposed by the\n`GMSMapView` class. Use `GMSMapView` to add and remove markers, ground\noverlays and polylines, change the type of map that is displayed, and control\nwhat is shown on the map through the [`GMSCameraPosition`](/maps/documentation/ios-sdk/reference/objc/Classes/GMSCameraPosition)\nclass.\n\nBuild Maps with SwiftUI\n\nSwiftUI offers an additional way to create UI using a declarative approach. You\ntell SwiftUI how you want your view to look along with all the different states\nfor it, and the system does the rest. SwiftUI handles updating the view whenever\nthe underlying state changes due to an event or user action.\n\nMaps SDK for iOS is built on top of `UIKit` and doesn't provide a\nSwiftUI-compatible view. Adding maps in SwiftUI requires conforming to either\n`UIViewRepresentable` or `UIViewControllerRepresentable`. To learn more, see the\nCodelab [adding a map to your iOS app with\nSwiftUI](/codelabs/maps-platform/maps-platform-ios-swiftui#0).\n\nAdd a map\n\nThe basic steps for adding a map are:\n\n1. To get the SDK, obtain an API key, and add the required frameworks, follow\n the steps in:\n\n 1. [Set Up in the Google Cloud console](/maps/documentation/ios-sdk/cloud-setup)\n\n 2. [Use an API key](/maps/documentation/ios-sdk/get-api-key)\n\n 3. [Set up an Xcode Project](/maps/documentation/ios-sdk/config)\n\n 4. In your `AppDelegate`, provide your API key to the `provideAPIKey:`\n class method on `GMSServices`.\n\n 5. Create or update a `ViewController`. If the map is displayed when this\n view controller becomes visible, be sure to create it within the\n `viewDidLoad` method.\n\n 6. When initializing your map view, set configuration options with\n `GMSMapViewOptions`. Properties include the `frame`, `camera`,\n `mapID`,`backgroundColor` or `screen`.\n\n 7. Set your [map options](/maps/documentation/ios-sdk/configure-map#map_options) `camera` property with a\n `GMSCameraPosition` object. This specifies the center and zoom level of\n the map.\n\n 8. Create and instantiate a `GMSMapView` class using the `GMSMapView`\n `options:` method. If this map is to be used as the view controller's\n only view, the map option `frame` default value of `CGRectZero` can be\n used as the view `frame` --- the map is resized automatically.\n\n 9. Set the `GMSMapView` object as the view controller's view. For example,\n `self.view = mapView;`.\n\nThe below example adds a map, centered at downtown Singapore, to an app. \n\nSwift \n\n```swift\nimport GoogleMaps\n\nclass MapObjects : UIViewController {\n override func viewDidLoad() {\n super.viewDidLoad()\n\n let options = GMSMapViewOptions()\n options.camera = GMSCameraPosition(latitude: 1.285, longitude: 103.848, zoom: 12)\n options.frame = self.view.bounds;\n\n let mapView = GMSMapView(options:options)\n self.view = mapView\n }\n}\n```\n\nObjective-C \n\n```objective-c\n- (void)viewDidLoad {\n [super viewDidLoad];\n\n GMSMapViewOptions *options = [[GMSMapViewOptions alloc] init];\n options.camera = [GMSCameraPosition cameraWithLatitude:1.285\n longitude:103.848\n zoom:12];\n options.frame = self.view.bounds;\n\n GMSMapView *mapView = [[GMSMapView alloc] initWithOptions:options];\n self.view = mapView;\n}\n```\n\nOnce you've followed these steps, you may further configure the `GMSMapView`\nobject.\n\nWhat's next\n\nAfter you complete these steps, you can [configure the map\nsettings](/maps/documentation/ios-sdk/configure-map)."]]