Integra ironSource con la mediación

This guide shows you how to use the Google Mobile Ads SDK to load and display ads from ironSource using mediation, covering waterfall integrations. It covers how to add ironSource to an ad unit's mediation configuration, and how to integrate the ironSource SDK and adapter into a Unity app.

Supported integrations and ad formats

The AdMob mediation adapter for ironSource has the following capabilities:

Integration
Bidding
Waterfall
Formats
Banner
Interstitial
Rewarded
Rewarded Interstitial

Requirements

  • Unity 4 or higher
  • Latest Google Mobile Ads SDK
  • To deploy on Android
    • Android API level 21 or higher
  • To deploy on iOS
    • iOS deployment target of 12.0 or higher
  • A working Unity project configured with Google Mobile Ads SDK. See Get Started for details.
  • Complete the mediation Get started guide

Step 1: Set up configurations in ironSource UI

Regístrate y accede a tu cuenta de ironSource.

Para agregar tu aplicación al panel de ironSource, haz clic en el botón Nueva app.

Ingresar detalles de la app

Selecciona App en vivo, ingresa la URL de tu app y haz clic en Importar información de la app.

Si tu app no está disponible, selecciona App Not Live in the Application Store y proporciona un Temporary Name para la app. Selecciona tu plataforma.

Completa el resto del formulario y haz clic en Agregar aplicación.

Toma nota de la CLAVE DE LA APLICACIÓN nueva, que se muestra después de agregar la app. Necesitarás este valor para configurar el AdMob ID de tu unidad de anuncios. Selecciona los formatos de anuncios que admite tu app. Luego, haz clic en Continuar.

Android

iOS

Crea la instancia.

A continuación, configura una instancia de red para la app que agregaste. ironSource admite varias instancias de red para anuncios intersticiales y recompensados.

Navega a Anuncios > Configuración > Instancias. Selecciona la app y haz clic en Crear instancia.

Ingresa los detalles necesarios y haz clic en Guardar y cerrar.

Una vez creada la instancia, el ID de instancia aparece en el campo ID de instancia.

Además de la APP KEY y el Instance ID, también necesitarás tu clave secreta y el token de actualización de ironSource para configurar el AdMob ID de la unidad de anuncios.

Navega a Mi cuenta en el panel del editor de ironSource y, luego, haz clic en la pestaña API. Toma nota de tu Clave secreta y el Token de actualización.

Activar el modo de prueba

Sigue las instrucciones de la guía Pruebas de integración de ironSource para obtener información sobre cómo habilitar los anuncios de prueba de ironSource.

Step 2: Set up ironSource demand in AdMob UI

Cómo configurar la mediación para tu unidad de anuncios

Android

Para obtener instrucciones, consulta el paso 2 de la guía para Android.

iOS

Si quieres obtener instrucciones, consulta el paso 2 de la guía para iOS.

Add ironSource Mobile to GDPR and US state regulations ad partners list

Sigue los pasos que se indican en Configuración del GDPR y Configuración de las reglamentaciones estatales de EE.UU. para agregar ironSource Mobile a la lista de socios publicitarios de las reglamentaciones estatales de EE.UU. y el GDPR en la AdMob IU.

Step 3: Import the ironSource SDK and adapter

Download the latest version of Google Mobile Ads mediation plugin for ironSource from the download link in the Changelog and extract the GoogleMobileAdsIronSourceMediation.unitypackage from the zip file.

In your Unity project editor, select Assets > Import Package > Custom Package and find the GoogleMobileAdsIronSourceMediation.unitypackage file you downloaded. Make sure that all the files are selected and click Import.

Then, select Assets > Play Services Resolver > Android Resolver > Force Resolve. The Unity Play Services Resolver library will perform dependency resolution from scratch and copy the declared dependencies into the Assets/Plugins/Android directory of your Unity app.

Step 4: Implement privacy settings on ironSource SDK

Under the Google EU User Consent Policy, you must ensure that certain disclosures are given to, and consents obtained from, users in the European Economic Area (EEA) regarding the use of device identifiers and personal data. This policy reflects the requirements of the EU ePrivacy Directive and the General Data Protection Regulation (GDPR). When seeking consent, you must identify each ad network in your mediation chain that may collect, receive, or use personal data and provide information about each network's use. Google currently is unable to pass the user's consent choice to such networks automatically.

The Google Mobile Ads mediation plugin for ironSource version 1.0.0 includes the IronSource.SetConsent() method. The following sample code shows how to pass consent information to the ironSource SDK. If you choose to call this method, it is recommended that you do so prior to requesting ads through the Google Mobile Ads SDK.

using GoogleMobileAds.Api.Mediation.IronSource;
// ...

IronSource.SetConsent(true);

See ironSource's documentation on Regulation Advanced Settings for more details.

US state privacy laws

U.S. states privacy laws require giving users the right to opt out of the "sale" of their "personal information" (as the law defines those terms), with the opt-out offered via a prominent "Do Not Sell My Personal Information" link on the "selling" party's homepage. The U.S. states privacy laws compliance guide offers the ability to enable restricted data processing for Google ad serving, but Google is unable to apply this setting to each ad network in your mediation chain. Therefore, you must identify each ad network in your mediation chain that may participate in the sale of personal information and follow guidance from each of those networks to ensure compliance.

The Google Mobile Ads mediation plugin for ironSource version 2.2.4 includes the IronSource.SetMetaData() method. The following sample code shows how to pass consent information to the ironSource SDK. These options must be set before you initialize the Google Mobile Ads SDK to ensure they get forwarded properly to the ironSource SDK.

using GoogleMobileAds.Api.Mediation.IronSource;
// ...

IronSource.SetMetaData("do_not_sell", "true");

See ironSource's documentation on Regulation Advanced Settings for both Android and iOS for more details and the values that can be provided in the method.

Step 5: Add required code

Android

Proguard Rules

If you shrink, obfuscate, and optimize your app, IronSource requires additional ProGuard rules for your project.

When building your project, select Android as the Platform. Then, open Player Settings and check User Proguard File under the Publishing Settings tab. Unity should show where a custom proguard-user.txt file was created for you to modify.

Unity User Proguard File

Consult IronSource's Android SDK Integration guide for more information on what ProGuard rules are required for your project, and add those rules to your proguard-user.txt file.

iOS

SKAdNetwork integration

Follow IronSource's documentation to add the SKAdNetwork identifiers to your project's Info.plist file.

Step 6: Test your implementation

Habilitar anuncios de prueba

Asegúrate de registrar tu dispositivo de prueba en AdMob y habilitar el modo de prueba en la ironSource IU.

Cómo verificar los anuncios de prueba

Para verificar que recibes anuncios de prueba deironSource, habilita las pruebas de fuentes de anuncios individuales en el inspector de anuncios mediante la ironSource (Waterfall) fuente de anuncios.

Error codes

If the adapter fails to receive an ad from ironSource, publishers can check the underlying error from the ad response using ResponseInfo under the following classes:

Android

com.google.ads.mediation.ironsource.IronSourceAdapter
com.google.ads.mediation.ironsource.IronSourceRewardedAdapter

iOS

GADMAdapterIronSource
GADMAdapterIronSourceRewarded

Here are the codes and accompanying messages thrown by the ironSource adapter when an ad fails to load:

Android

Error code Reason
101 ironSource server parameters configured in the AdMob UI are missing/invalid.
102 ironSource requires an Activity context to initialize their SDK.
103 ironSource can only load 1 ad per ironSource instance ID.
105 The requested banner ad size is not supported by ironSource.
106 ironSource SDK is not initialized.
501-1056 ironSource SDK Errors. See documentation for more details.

iOS

Error code Reason
101 ironSource server parameters configured in the AdMob UI are missing/invalid.
102 ironSource Adapter does not support the ad format being requested.
103 An ironSource ad is already loaded for this network configuration.
104 The requested banner ad size is not supported by ironSource.
508-1037 ironSource SDK Errors. See documentation for more details.

IronSource Unity Mediation Plugin Changelog

Version 3.0.0

Version 2.6.1

Version 2.6.0

Version 2.5.0

Version 2.4.0

Version 2.3.1

Version 2.3.0

Version 2.2.7

Version 2.2.6

Version 2.2.5

Version 2.2.4

Version 2.2.3

Version 2.2.2

Version 2.2.1

Version 2.2.0

Version 2.1.5

Version 2.1.4

Version 2.1.3

Version 2.1.2

Version 2.1.1

Version 2.1.0

Version 2.0.3

Version 2.0.2

Version 2.0.1

Version 2.0.0

Version 1.10.0

Version 1.9.1

Version 1.9.0

Version 1.8.2

Version 1.8.1

Version 1.8.0

Version 1.7.0

Version 1.6.0

Version 1.5.0

Version 1.4.0

Version 1.3.2

Version 1.3.1

  • Supports IronSource Android adapter version 6.10.0.0
  • Supports IronSource iOS adapter version 6.8.6.0

Version 1.3.0

  • Supports IronSource Android adapter version 6.10.0.0
  • Supports IronSource iOS adapter version 6.8.4.1.0

Version 1.2.0

  • Supports IronSource Android adapter version 6.9.0.1
  • Supports IronSource iOS adapter version 6.8.4.1.0

Version 1.1.2

  • Supports IronSource Android adapter version 6.8.4.1
  • Supports IronSource iOS adapter version 6.8.4.1

Version 1.1.1

  • Supports IronSource Android adapter version 6.8.4.1
  • Supports IronSource iOS adapter version 6.8.3.0

Version 1.1.0

  • Updated the plugin to support the new open-beta Rewarded API.
  • Supports IronSource Android adapter version 6.8.1.2
  • Supports IronSource iOS adapter version 6.8.0.1

Version 1.0.4

  • Supports IronSource Android adapter version 6.7.11.0
  • Supports IronSource iOS adapter version 6.7.11.0

Version 1.0.3

  • Supports IronSource Android adapter version 6.7.10.0
  • Supports IronSource iOS adapter version 6.7.10.0

Version 1.0.2

  • Supports IronSource Android adapter version 6.7.9.1.1
  • Supports IronSource iOS adapter version 6.7.10.0
  • Fixed a conflict with the Chartboost Unity mediation plugin.

Version 1.0.1

  • Supports IronSource Android adapter version 6.7.9.0.
  • Supports IronSource iOS adapter version 6.7.9.2.0.

Version 1.0.0

  • First release!
  • Supports IronSource Android adapter version 6.7.9.0.
  • Supports IronSource iOS adapter version 6.7.9.1.0.