[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-18 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePlayerDataChangedEvent\u003c/code\u003e class provides information about changes to player data, including the type of change, field affected, and new value.\u003c/p\u003e\n"],["\u003cp\u003eIt is constructed with the event type, field name, and new field value.\u003c/p\u003e\n"],["\u003cp\u003eThe event includes properties for accessing the changed field name (\u003ccode\u003efield\u003c/code\u003e), event type (\u003ccode\u003etype\u003c/code\u003e), and new field value (\u003ccode\u003evalue\u003c/code\u003e).\u003c/p\u003e\n"]]],["The `PlayerDataChangedEvent` class signals changes in player data, providing details about the modification. This event is initiated using the `PlayerDataChangedEvent` constructor, which takes the event type, the modified field's name, and the new value as parameters. The class properties describe the `field` that was altered, the `type` of the event, and the new `value` assigned to the field. All of those attributes are then accessible through the corresponding properties.\n"],null,["cast.[framework](/cast/docs/reference/web_receiver/cast.framework).[ui](/cast/docs/reference/web_receiver/cast.framework.ui).PlayerDataChangedEvent \nclass static\n\nPlayer data changed event. Provides the changed field (type), and new value.\n\nConstructor\n\nPlayerDataChangedEvent\n\nnew\nPlayerDataChangedEvent(type, field, value)\n\n| Parameter ||\n|-------|-------------------------------------------------------------------------------------------------------------------------------------------------------|\n| type | [cast.framework.ui.PlayerDataEventType](/cast/docs/reference/web_receiver/cast.framework.ui#.PlayerDataEventType) Event type. Value must not be null. |\n| field | string The changed field name. |\n| value | any type The new field value. |\n\nProperties\n\nfield\n\nstring\n\nThe field name that was changed.\n\ntype\n\nnon-null [cast.framework.ui.PlayerDataEventType](/cast/docs/reference/web_receiver/cast.framework.ui#.PlayerDataEventType)\n\nvalue\n\nany type\n\nThe new field value."]]