[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2024-09-13 UTC。"],[[["Actions Builder allows you to define how users initiate conversations with your Actions using an invocation model."],["You can use a main invocation, deep link invocations, or built-in intents to enable users to trigger your Actions."],["When an Action is invoked, you can handle the event through webhooks, static prompts, or transitions to specific scenes within your conversation model."],["Deep link invocations allow users to jump to specific parts of your Action by using targeted phrases in their requests."],["Implicit invocation allows users to trigger your Action without needing to know your project's display name, relying on contextual cues and system intents."]]],["Invocation models define how users start conversations with Actions. Key invocation types include: **Main invocation**, triggered by \"Ok Google, talk to [display name]\"; **Deep link invocations**, using custom phrases like \"talk to [display name] to [deep link phrase]\"; and **Built-in intents**, allowing invocation without the display name, such as \"Ok Google, play a game\". Upon invocation, a handler can trigger a webhook, respond with a prompt, or transition to a scene for further logic processing.\n"]]