지도의 렌더링이 완료된 경우를 위한 콜백 인터페이스입니다. 이는 지도를 렌더링하는 데 필요한
모든 타일을 가져오고 모든 라벨 지정이 완료된 후에 발생합니다. 연결 문제로 인해 지도가 로드되지 않거나 사용자가 지도와 계속 상호작용하여 지도가 계속 변경되고 로드를 완료하지 않는 경우에는 이 이벤트가 실행되지 않습니다.
[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-04-15(UTC)"],[[["`GoogleMap.OnMapLoadedCallback` is an interface used to trigger actions after a Google Map has completely rendered within an Android application."],["The `onMapLoaded()` method is called once when the map has finished rendering, signifying all tiles and labels are loaded, and runs on the Android UI thread."],["This callback will not trigger if the map fails to load due to connection issues or if continuous user interaction prevents the map from fully loading."]]],["The `GoogleMap.OnMapLoadedCallback` interface provides a mechanism to be notified when a map has finished rendering. The `onMapLoaded()` method, the sole method within this interface, is invoked once the map has completed the rendering process, including fetching tiles and labeling. This method is called on the Android UI thread. If the user needs to be notified again, they must explicitly request another callback, as this only fires once. The callback won't be triggered if loading is interrupted.\n"]]