Add Core Features to Your Android TV Receiver

This page contains code snippets and descriptions of the features available for customizing an Android TV Receiver app.

Configuring libraries

To make Cast Connect APIs available to your Android TV app:

Android
  1. Open the build.gradle file inside your application module directory.
  2. Verify that google() is included in the listed repositories.
      repositories {
        google()
      }
  3. Depending on your target device type for your app, add the latest versions of the libraries to your dependencies:
    • For Android Receiver app:
        dependencies {
          implementation 'com.google.android.gms:play-services-cast-tv:21.1.0'
          implementation 'com.google.android.gms:play-services-cast:21.5.0'
        }
    • For Android Sender app:
        dependencies {
          implementation 'com.google.android.gms:play-services-cast:21.1.0'
          implementation 'com.google.android.gms:play-services-cast-framework:21.5.0'
        }
    Be sure you update this version number each time the services are updated.
  4. Save the changes and click Sync Project with Gradle Files in the toolbar.
iOS
  1. Make sure you Podfile is targeting google-cast-sdk 4.8.3 or higher
  2. Target iOS 14 or higher. See Release Notes for more details.
      platform: ios, '14'
    
      def target_pods
         pod 'google-cast-sdk', '~>4.8.3'
      end
Web
  1. Requires Chromium browser version M87 or higher.
  2. Add the Web Sender API library to your project
      <script src="//www.gstatic.com/cv/js/sender/v1/cast_sender.js?loadCastFramework=1"></script>

AndroidX requirement

New versions of Google Play Services require an app to have been updated to use the androidx namespace. Follow the instructions for migrating to AndroidX.

Android TV app—prerequisites

In order to support Cast Connect in your Android TV app, you must create and support events from a media session. The data provided by your media session provides the basic information—for example, position, playback state, etc.—for your media status. Your media session also is used by the Cast Connect library to signal when it has received certain messages from a sender, like pause.

For more information on media session and how to initialize a media session, see the working with a media session guide.

Media session lifecycle

Your app should create a media session when playback starts and release it when it can’t be controlled any more. For example, if your app is a video app, you should release the session when the user exits the playback activity—either by selecting 'back' to browse other content or by backgrounding the app. If your app is a music app, you should release it when your app is no longer playing any media.

Updating session status

The data in your media session should be kept up-to-date with the status of your player. For example, when playback is paused, you should update the playback state as well as the supported actions. The following tables list what states you are responsible for keeping up to date.

MediaMetadataCompat

Metadata Field Description
METADATA_KEY_TITLE (required) The media title.
METADATA_KEY_DISPLAY_SUBTITLE The subtitle.
METADATA_KEY_DISPLAY_ICON_URI The icon URL.
METADATA_KEY_DURATION (required) Media duration.
METADATA_KEY_MEDIA_URI The Content ID.
METADATA_KEY_ARTIST The artist.
METADATA_KEY_ALBUM The album.

PlaybackStateCompat

Required Method Description
setActions() Sets supported media commands.
setState() Set the playing state and current position.

MediaSessionCompat

Required Method Description
setRepeatMode() Sets repeat mode.
setShuffleMode() Sets shuffle mode.
setMetadata() Sets media metadata.
setPlaybackState() Sets playback state.
Kotlin
private fun updateMediaSession() {
    val metadata = MediaMetadataCompat.Builder()
         .putString(MediaMetadataCompat.METADATA_KEY_TITLE, "title")
         .putString(MediaMetadataCompat.METADATA_KEY_DISPLAY_SUBTITLE, "subtitle")
         .putString(MediaMetadataCompat.METADATA_KEY_DISPLAY_ICON_URI, mMovie.getCardImageUrl())
         .build()

    val playbackState = PlaybackStateCompat.Builder()
         .setState(
             PlaybackStateCompat.STATE_PLAYING,
             player.getPosition(),
             player.getPlaybackSpeed(),
             System.currentTimeMillis()
        )
         .build()

    mediaSession.setMetadata(metadata)
    mediaSession.setPlaybackState(playbackState)
}
Java
private void updateMediaSession() {
  MediaMetadataCompat metadata =
      new MediaMetadataCompat.Builder()
          .putString(MediaMetadataCompat.METADATA_KEY_TITLE, "title")
          .putString(MediaMetadataCompat.METADATA_KEY_DISPLAY_SUBTITLE, "subtitle")
          .putString(MediaMetadataCompat.METADATA_KEY_DISPLAY_ICON_URI,mMovie.getCardImageUrl())
          .build();

  PlaybackStateCompat playbackState =
      new PlaybackStateCompat.Builder()
          .setState(
               PlaybackStateCompat.STATE_PLAYING,
               player.getPosition(),
               player.getPlaybackSpeed(),
               System.currentTimeMillis())
          .build();

  mediaSession.setMetadata(metadata);
  mediaSession.setPlaybackState(playbackState);
}

Handling transport control

Your app should implement media session transport control callback. The following table shows what transport control actions they need to handle:

MediaSessionCompat.Callback

Actions Description
onPlay() Resume
onPause() Pause
onSeekTo() Seek to a position
onStop() Stop the current media
Kotlin
class MyMediaSessionCallback : MediaSessionCompat.Callback() {
  override fun onPause() {
    // Pause the player and update the play state.
    ...
  }

  override fun onPlay() {
    // Resume the player and update the play state.
    ...
  }

  override fun onSeekTo (long pos) {
    // Seek and update the play state.
    ...
  }
  ...
}

mediaSession.setCallback( MyMediaSessionCallback() );
Java
public MyMediaSessionCallback extends MediaSessionCompat.Callback {
  public void onPause() {
    // Pause the player and update the play state.
    ...
  }

  public void onPlay() {
    // Resume the player and update the play state.
    ...
  }

  public void onSeekTo (long pos) {
    // Seek and update the play state.
    ...
  }
  ...
}

mediaSession.setCallback(new MyMediaSessionCallback());

Configuring Cast support

When a launch request is sent out by a sender application, an intent is created with an application namespace. Your application is responsible for handling it and creating an instance of the CastReceiverContext object when the TV app is launched. The CastReceiverContext object is needed to interact with Cast while the TV app is running. This object enables your TV application to accept Cast media messages coming from any connected senders.

Android TV setup

Adding a launch intent filter

Add a new intent filter to the activity that you want to handle the launch intent from your sender app:

<activity android:name="com.example.activity">
  <intent-filter>
      <action android:name="com.google.android.gms.cast.tv.action.LAUNCH" />
      <category android:name="android.intent.category.DEFAULT" />
  </intent-filter>
</activity>

Specify receiver options provider

You need to implement a ReceiverOptionsProvider to provide CastReceiverOptions:

Kotlin
class MyReceiverOptionsProvider : ReceiverOptionsProvider {
  override fun getOptions(context: Context?): CastReceiverOptions {
    return CastReceiverOptions.Builder(context)
          .setStatusText("My App")
          .build()
    }
}
Java
public class MyReceiverOptionsProvider implements ReceiverOptionsProvider {
  @Override
  public CastReceiverOptions getOptions(Context context) {
    return new CastReceiverOptions.Builder(context)
        .setStatusText("My App")
        .build();
  }
}

Then specify the options provider in your AndroidManifest:

 <meta-data
    android:name="com.google.android.gms.cast.tv.RECEIVER_OPTIONS_PROVIDER_CLASS_NAME"
    android:value="com.example.mysimpleatvapplication.MyReceiverOptionsProvider" />

The ReceiverOptionsProvider is used to provide the CastReceiverOptions when CastReceiverContext is initialized.

Cast receiver context

Initialize the CastReceiverContext when your app is created:

Kotlin
override fun onCreate() {
  CastReceiverContext.initInstance(this)

  ...
}
Java
@Override
public void onCreate() {
  CastReceiverContext.initInstance(this);

  ...
}

Start the CastReceiverContext when your app moves to the foreground:

Kotlin
CastReceiverContext.getInstance().start()
Java
CastReceiverContext.getInstance().start();

Call stop() on the CastReceiverContext after the app goes into the background for video apps or apps that don't support background playback:

Kotlin
// Player has stopped.
CastReceiverContext.getInstance().stop()
Java
// Player has stopped.
CastReceiverContext.getInstance().stop();

Additionally, if your app does support playing in the background, call stop() on the CastReceiverContext when it stops playing while in the background.

We strongly recommend you use the LifecycleObserver from the androidx.lifecycle library to manage calling CastReceiverContext.start() and CastReceiverContext.stop(), especially if your native app has multiple activities. This avoids race conditions when you call start() and stop() from different activities.

Kotlin
// Create a LifecycleObserver class.
class MyLifecycleObserver : DefaultLifecycleObserver {
  override fun onStart(owner: LifecycleOwner) {
    // App prepares to enter foreground.
    CastReceiverContext.getInstance().start()
  }

  override fun onStop(owner: LifecycleOwner) {
    // App has moved to the background or has terminated.
    CastReceiverContext.getInstance().stop()
  }
}

// Add the observer when your application is being created.
class MyApplication : Application() {
  fun onCreate() {
    super.onCreate()

    // Initialize CastReceiverContext.
    CastReceiverContext.initInstance(this /* android.content.Context */)

    // Register LifecycleObserver
    ProcessLifecycleOwner.get().lifecycle.addObserver(
        MyLifecycleObserver())
  }
}
Java
// Create a LifecycleObserver class.
public class MyLifecycleObserver implements DefaultLifecycleObserver {
  @Override
  public void onStart(LifecycleOwner owner) {
    // App prepares to enter foreground.
    CastReceiverContext.getInstance().start();
  }

  @Override
  public void onStop(LifecycleOwner owner) {
    // App has moved to the background or has terminated.
    CastReceiverContext.getInstance().stop();
  }
}

// Add the observer when your application is being created.
public class MyApplication extends Application {
  @Override
  public void onCreate() {
    super.onCreate();

    // Initialize CastReceiverContext.
    CastReceiverContext.initInstance(this /* android.content.Context */);

    // Register LifecycleObserver
    ProcessLifecycleOwner.get().getLifecycle().addObserver(
        new MyLifecycleObserver());
  }
}
// In AndroidManifest.xml set MyApplication as the application class
<application
    ...
    android:name=".MyApplication">

Connecting MediaSession to MediaManager

When you create a MediaSession, you also need to provide the current MediaSession token to CastReceiverContext so it knows where to send the commands and retrieve the media playback state:

Kotlin
val mediaManager: MediaManager = receiverContext.getMediaManager()
mediaManager.setSessionCompatToken(currentMediaSession.getSessionToken())
Java
MediaManager mediaManager = receiverContext.getMediaManager();
mediaManager.setSessionCompatToken(currentMediaSession.getSessionToken());

When you release your MediaSession due to inactive playback, you should set a null token on MediaManager:

Kotlin
myPlayer.stop()
mediaSession.release()
mediaManager.setSessionCompatToken(null)
Java
myPlayer.stop();
mediaSession.release();
mediaManager.setSessionCompatToken(null);

If your app supports playing media while your app is in the background, instead of calling CastReceiverContext.stop() when your app is sent to the background, you should call it only when your app is in the background and no longer playing media. For example:

Kotlin
class MyLifecycleObserver : DefaultLifecycleObserver {
  ...
  // App has moved to the background.
  override fun onPause(owner: LifecycleOwner) {
    mIsBackground = true
    myStopCastReceiverContextIfNeeded()
  }
}

// Stop playback on the player.
private fun myStopPlayback() {
  myPlayer.stop()

  myStopCastReceiverContextIfNeeded()
}

// Stop the CastReceiverContext when both the player has
// stopped and the app has moved to the background.
private fun myStopCastReceiverContextIfNeeded() {
  if (mIsBackground && myPlayer.isStopped()) {
    CastReceiverContext.getInstance().stop()
  }
}
Java
public class MyLifecycleObserver implements DefaultLifecycleObserver {
  ...
  // App has moved to the background.
  @Override
  public void onPause(LifecycleOwner owner) {
    mIsBackground = true;

    myStopCastReceiverContextIfNeeded();
  }
}

// Stop playback on the player.
private void myStopPlayback() {
  myPlayer.stop();

  myStopCastReceiverContextIfNeeded();
}

// Stop the CastReceiverContext when both the player has
// stopped and the app has moved to the background.
private void myStopCastReceiverContextIfNeeded() {
  if (mIsBackground && myPlayer.isStopped()) {
    CastReceiverContext.getInstance().stop();
  }
}

Using Exoplayer with Cast Connect

If you are using Exoplayer, you can use the MediaSessionConnector to automatically maintain the session and all related information including the playback state instead of tracking the changes manually.

MediaSessionConnector.MediaButtonEventHandler can be used to handle MediaButton events by calling setMediaButtonEventHandler(MediaButtonEventHandler) which are otherwise handled by MediaSessionCompat.Callback by default.

To integrate MediaSessionConnector in your app, add the following to your player activity class or to wherever you manage your media session:

Kotlin
class PlayerActivity : Activity() {
  private var mMediaSession: MediaSessionCompat? = null
  private var mMediaSessionConnector: MediaSessionConnector? = null
  private var mMediaManager: MediaManager? = null

  override fun onCreate(savedInstanceState: Bundle?) {
    ...
    mMediaSession = MediaSessionCompat(this, LOG_TAG)
    mMediaSessionConnector = MediaSessionConnector(mMediaSession!!)
    ...
  }

  override fun onStart() {
    ...
    mMediaManager = receiverContext.getMediaManager()
    mMediaManager!!.setSessionCompatToken(currentMediaSession.getSessionToken())
    mMediaSessionConnector!!.setPlayer(mExoPlayer)
    mMediaSessionConnector!!.setMediaMetadataProvider(mMediaMetadataProvider)
    mMediaSession!!.isActive = true
    ...
  }

  override fun onStop() {
    ...
    mMediaSessionConnector!!.setPlayer(null)
    mMediaSession!!.release()
    mMediaManager!!.setSessionCompatToken(null)
    ...
  }
}
Java
public class PlayerActivity extends Activity {
  private MediaSessionCompat mMediaSession;
  private MediaSessionConnector mMediaSessionConnector;
  private MediaManager mMediaManager;

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    ...
    mMediaSession = new MediaSessionCompat(this, LOG_TAG);
    mMediaSessionConnector = new MediaSessionConnector(mMediaSession);
    ...
  }

  @Override
  protected void onStart() {
    ...
    mMediaManager = receiverContext.getMediaManager();
    mMediaManager.setSessionCompatToken(currentMediaSession.getSessionToken());

    mMediaSessionConnector.setPlayer(mExoPlayer);
    mMediaSessionConnector.setMediaMetadataProvider(mMediaMetadataProvider);
    mMediaSession.setActive(true);
    ...
  }

  @Override
  protected void onStop() {
    ...
    mMediaSessionConnector.setPlayer(null);
    mMediaSession.release();
    mMediaManager.setSessionCompatToken(null);
    ...
  }
}

Sender app setup

Enable Cast Connect support

Once you have updated your sender app with Cast Connect support, you can declare its readiness by setting the androidReceiverCompatible flag on LaunchOptions to true.

Android

Requires play-services-cast-framework version 19.0.0 or higher.

The androidReceiverCompatible flag is set in LaunchOptions (which is part of CastOptions):

Kotlin
class CastOptionsProvider : OptionsProvider {
  override fun getCastOptions(context: Context?): CastOptions {
    val launchOptions: LaunchOptions = Builder()
          .setAndroidReceiverCompatible(true)
          .build()
    return CastOptions.Builder()
          .setLaunchOptions(launchOptions)
          ...
          .build()
    }
}
Java
public class CastOptionsProvider implements OptionsProvider {
  @Override
  public CastOptions getCastOptions(Context context) {
    LaunchOptions launchOptions = new LaunchOptions.Builder()
              .setAndroidReceiverCompatible(true)
              .build();
    return new CastOptions.Builder()
        .setLaunchOptions(launchOptions)
        ...
        .build();
  }
}
iOS

Requires google-cast-sdk version v4.4.8 or higher.

The androidReceiverCompatible flag is set in GCKLaunchOptions (which is part of GCKCastOptions):

let options = GCKCastOptions(discoveryCriteria: GCKDiscoveryCriteria(applicationID: kReceiverAppID))
...
let launchOptions = GCKLaunchOptions()
launchOptions.androidReceiverCompatible = true
options.launchOptions = launchOptions
GCKCastContext.setSharedInstanceWith(options)
Web

Requires Chromium browser version M87 or higher.

const context = cast.framework.CastContext.getInstance();
const castOptions = new cast.framework.CastOptions();
castOptions.receiverApplicationId = kReceiverAppID;
castOptions.androidReceiverCompatible = true;
context.setOptions(castOptions);

Cast Developer Console setup

Configure the Android TV app

Add the package name of your Android TV app in Cast Developer Console to associate it with your Cast App ID.

Register developer devices

Register the serial number of the Android TV device that you are going to use for development in the Cast Developer Console.

Without registration, Cast Connect will only work for apps installed from the Google Play Store due to security reasons.

For further information about registering a Cast or Android TV device for Cast development, see the registration page.

Loading media

If you have already implemented deep link support in your Android TV app, then you should have a similar definition configured in your Android TV Manifest:

<activity android:name="com.example.activity">
  <intent-filter>
     <action android:name="android.intent.action.VIEW" />
     <category android:name="android.intent.category.DEFAULT" />
     <data android:scheme="https"/>
     <data android:host="www.example.com"/>
     <data android:pathPattern=".*"/>
  </intent-filter>
</activity>

Load by entity on sender

On the senders, you can pass the deep link by setting the entity in the media information for the load request:

Kotlin
val mediaToLoad = MediaInfo.Builder("some-id")
    .setEntity("https://example.com/watch/some-id")
    ...
    .build()
val loadRequest = MediaLoadRequestData.Builder()
    .setMediaInfo(mediaToLoad)
    .setCredentials("user-credentials")
    ...
    .build()
remoteMediaClient.load(loadRequest)
Android
Java
MediaInfo mediaToLoad =
    new MediaInfo.Builder("some-id")
        .setEntity("https://example.com/watch/some-id")
        ...
        .build();
MediaLoadRequestData loadRequest =
    new MediaLoadRequestData.Builder()
        .setMediaInfo(mediaToLoad)
        .setCredentials("user-credentials")
        ...
        .build();
remoteMediaClient.load(loadRequest);
iOS
let mediaInfoBuilder = GCKMediaInformationBuilder(entity: "https://example.com/watch/some-id")
...
mediaInformation = mediaInfoBuilder.build()

let mediaLoadRequestDataBuilder = GCKMediaLoadRequestDataBuilder()
mediaLoadRequestDataBuilder.mediaInformation = mediaInformation
mediaLoadRequestDataBuilder.credentials = "user-credentials"
...
let mediaLoadRequestData = mediaLoadRequestDataBuilder.build()

remoteMediaClient?.loadMedia(with: mediaLoadRequestData)
Web

Requires Chromium browser version M87 or higher.

let mediaInfo = new chrome.cast.media.MediaInfo('some-id"', 'video/mp4');
mediaInfo.entity = 'https://example.com/watch/some-id';
...

let request = new chrome.cast.media.LoadRequest(mediaInfo);
request.credentials = 'user-credentials';
...

cast.framework.CastContext.getInstance().getCurrentSession().loadMedia(request);

The load command is sent via an intent with your deep link and the package name you defined in the developer console.

Setting ATV credentials on sender

It is possible that your Web Receiver app and Android TV app support different deep links and credentials (for example if you are handling authentication differently on the two platforms). To address this, you can provide alternate entity and credentials for Android TV:

Android
Kotlin
val mediaToLoad = MediaInfo.Builder("some-id")
        .setEntity("https://example.com/watch/some-id")
        .setAtvEntity("myscheme://example.com/atv/some-id")
        ...
        .build()
val loadRequest = MediaLoadRequestData.Builder()
        .setMediaInfo(mediaToLoad)
        .setCredentials("user-credentials")
        .setAtvCredentials("atv-user-credentials")
        ...
        .build()
remoteMediaClient.load(loadRequest)
Java
MediaInfo mediaToLoad =
    new MediaInfo.Builder("some-id")
        .setEntity("https://example.com/watch/some-id")
        .setAtvEntity("myscheme://example.com/atv/some-id")
        ...
        .build();
MediaLoadRequestData loadRequest =
    new MediaLoadRequestData.Builder()
        .setMediaInfo(mediaToLoad)
        .setCredentials("user-credentials")
        .setAtvCredentials("atv-user-credentials")
        ...
        .build();
remoteMediaClient.load(loadRequest);
iOS
let mediaInfoBuilder = GCKMediaInformationBuilder(entity: "https://example.com/watch/some-id")
mediaInfoBuilder.atvEntity = "myscheme://example.com/atv/some-id"
...
mediaInformation = mediaInfoBuilder.build()

let mediaLoadRequestDataBuilder = GCKMediaLoadRequestDataBuilder()
mediaLoadRequestDataBuilder.mediaInformation = mediaInformation
mediaLoadRequestDataBuilder.credentials = "user-credentials"
mediaLoadRequestDataBuilder.atvCredentials = "atv-user-credentials"
...
let mediaLoadRequestData = mediaLoadRequestDataBuilder.build()

remoteMediaClient?.loadMedia(with: mediaLoadRequestData)
Web

Requires Chromium browser version M87 or higher.

let mediaInfo = new chrome.cast.media.MediaInfo('some-id"', 'video/mp4');
mediaInfo.entity = 'https://example.com/watch/some-id';
mediaInfo.atvEntity = 'myscheme://example.com/atv/some-id';
...

let request = new chrome.cast.media.LoadRequest(mediaInfo);
request.credentials = 'user-credentials';
request.atvCredentials = 'atv-user-credentials';
...

cast.framework.CastContext.getInstance().getCurrentSession().loadMedia(request);

If the Web Receiver app is launched, it uses the entity and credentials in the load request. However if your Android TV app is launched, the SDK overrides the entity and credentials with your atvEntity and atvCredentials (if specified).

Loading by Content ID or MediaQueueData

If you are not using entity or atvEntity, and are using Content ID or Content URL in your Media Information or use the more detailed Media Load Request Data, you need to add the following predefined intent filter in your Android TV app:

<activity android:name="com.example.activity">
  <intent-filter>
     <action android:name="com.google.android.gms.cast.tv.action.LOAD"/>
     <category android:name="android.intent.category.DEFAULT" />
  </intent-filter>
</activity>

On the sender side, similar to load by entity, you can create a load request with your content information and call load().

Android
Kotlin
val mediaToLoad = MediaInfo.Builder("some-id").build()
val loadRequest = MediaLoadRequestData.Builder()
    .setMediaInfo(mediaToLoad)
    .setCredentials("user-credentials")
    ...
    .build()
remoteMediaClient.load(loadRequest)
Java
MediaInfo mediaToLoad =
    new MediaInfo.Builder("some-id").build();
MediaLoadRequestData loadRequest =
    new MediaLoadRequestData.Builder()
        .setMediaInfo(mediaToLoad)
        .setCredentials("user-credentials")
        ...
        .build();
remoteMediaClient.load(loadRequest);
iOS
let mediaInfoBuilder = GCKMediaInformationBuilder(contentId: "some-id")
...
mediaInformation = mediaInfoBuilder.build()

let mediaLoadRequestDataBuilder = GCKMediaLoadRequestDataBuilder()
mediaLoadRequestDataBuilder.mediaInformation = mediaInformation
mediaLoadRequestDataBuilder.credentials = "user-credentials"
...
let mediaLoadRequestData = mediaLoadRequestDataBuilder.build()

remoteMediaClient?.loadMedia(with: mediaLoadRequestData)
Web

Requires Chromium browser version M87 or higher.

let mediaInfo = new chrome.cast.media.MediaInfo('some-id"', 'video/mp4');
...

let request = new chrome.cast.media.LoadRequest(mediaInfo);
...

cast.framework.CastContext.getInstance().getCurrentSession().loadMedia(request);

Handling load requests

In your activity, to handle these load requests, you need to handle the intents in your activity lifecycle callbacks:

Kotlin
class MyActivity : Activity() {
  override fun onStart() {
    super.onStart()
    val mediaManager = CastReceiverContext.getInstance().getMediaManager()
    // Pass the intent to the SDK. You can also do this in onCreate().
    if (mediaManager.onNewIntent(intent)) {
        // If the SDK recognizes the intent, you should early return.
        return
    }
    // If the SDK doesn't recognize the intent, you can handle the intent with
    // your own logic.
    ...
  }

  // For some cases, a new load intent triggers onNewIntent() instead of
  // onStart().
  override fun onNewIntent(intent: Intent) {
    val mediaManager = CastReceiverContext.getInstance().getMediaManager()
    // Pass the intent to the SDK. You can also do this in onCreate().
    if (mediaManager.onNewIntent(intent)) {
        // If the SDK recognizes the intent, you should early return.
        return
    }
    // If the SDK doesn't recognize the intent, you can handle the intent with
    // your own logic.
    ...
  }
}
Java
public class MyActivity extends Activity {
  @Override
  protected void onStart() {
    super.onStart();
    MediaManager mediaManager =
        CastReceiverContext.getInstance().getMediaManager();
    // Pass the intent to the SDK. You can also do this in onCreate().
    if (mediaManager.onNewIntent(getIntent())) {
      // If the SDK recognizes the intent, you should early return.
      return;
    }
    // If the SDK doesn't recognize the intent, you can handle the intent with
    // your own logic.
    ...
  }

  // For some cases, a new load intent triggers onNewIntent() instead of
  // onStart().
  @Override
  protected void onNewIntent(Intent intent) {
    MediaManager mediaManager =
        CastReceiverContext.getInstance().getMediaManager();
    // Pass the intent to the SDK. You can also do this in onCreate().
    if (mediaManager.onNewIntent(intent)) {
      // If the SDK recognizes the intent, you should early return.
      return;
    }
    // If the SDK doesn't recognize the intent, you can handle the intent with
    // your own logic.
    ...
  }
}

If MediaManager detects the intent is a load intent, it extracts a MediaLoadRequestData object from the intent, and invoke MediaLoadCommandCallback.onLoad(). You need to override this method to handle the load request. The callback must be registered before MediaManager.onNewIntent() is called (it's recommended to be on an Activity or Application onCreate() method).

Kotlin
class MyActivity : Activity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        val mediaManager = CastReceiverContext.getInstance().getMediaManager()
        mediaManager.setMediaLoadCommandCallback(MyMediaLoadCommandCallback())
    }
}

class MyMediaLoadCommandCallback : MediaLoadCommandCallback() {
  override fun onLoad(
        senderId: String?,
        loadRequestData: MediaLoadRequestData
  ): Task {
      return Tasks.call {
        // Resolve the entity into your data structure and load media.
        val mediaInfo = loadRequestData.getMediaInfo()
        if (!checkMediaInfoSupported(mediaInfo)) {
            // Throw MediaException to indicate load failure.
            throw MediaException(
                MediaError.Builder()
                    .setDetailedErrorCode(DetailedErrorCode.LOAD_FAILED)
                    .setReason(MediaError.ERROR_REASON_INVALID_REQUEST)
                    .build()
            )
        }
        myFillMediaInfo(MediaInfoWriter(mediaInfo))
        myPlayerLoad(mediaInfo.getContentUrl())

        // Update media metadata and state (this clears all previous status
        // overrides).
        castReceiverContext.getMediaManager()
            .setDataFromLoad(loadRequestData)
        ...
        castReceiverContext.getMediaManager().broadcastMediaStatus()

        // Return the resolved MediaLoadRequestData to indicate load success.
        return loadRequestData
     }
  }

  private fun myPlayerLoad(contentURL: String) {
    myPlayer.load(contentURL)

    // Update the MediaSession state.
    val playbackState: PlaybackStateCompat = Builder()
        .setState(
            player.getState(), player.getPosition(), System.currentTimeMillis()
        )
        ...
        .build()
    mediaSession.setPlaybackState(playbackState)
  }
Java
public class MyActivity extends Activity {
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    MediaManager mediaManager =
        CastReceiverContext.getInstance().getMediaManager();
    mediaManager.setMediaLoadCommandCallback(new MyMediaLoadCommandCallback());
  }
}

public class MyMediaLoadCommandCallback extends MediaLoadCommandCallback {
  @Override
  public Task onLoad(String senderId, MediaLoadRequestData loadRequestData) {
    return Tasks.call(() -> {
        // Resolve the entity into your data structure and load media.
        MediaInfo mediaInfo = loadRequestData.getMediaInfo();
        if (!checkMediaInfoSupported(mediaInfo)) {
          // Throw MediaException to indicate load failure.
          throw new MediaException(
              new MediaError.Builder()
                  .setDetailedErrorCode(DetailedErrorCode.LOAD_FAILED)
                  .setReason(MediaError.ERROR_REASON_INVALID_REQUEST)
                  .build());
        }
        myFillMediaInfo(new MediaInfoWriter(mediaInfo));
        myPlayerLoad(mediaInfo.getContentUrl());

        // Update media metadata and state (this clears all previous status
        // overrides).
        castReceiverContext.getMediaManager()
            .setDataFromLoad(loadRequestData);
        ...
        castReceiverContext.getMediaManager().broadcastMediaStatus();

        // Return the resolved MediaLoadRequestData to indicate load success.
        return loadRequestData;
    });
}

private void myPlayerLoad(String contentURL) {
  myPlayer.load(contentURL);

  // Update the MediaSession state.
  PlaybackStateCompat playbackState =
      new PlaybackStateCompat.Builder()
          .setState(
              player.getState(), player.getPosition(), System.currentTimeMillis())
          ...
          .build();
  mediaSession.setPlaybackState(playbackState);
}

To process the load intent, you can parse the intent into the data structures we defined (MediaLoadRequestData for load requests).

Supporting media commands

Basic playback control support

Basic integration commands includes the commands that are compatible with media session. These commands are notified via media session callbacks. You need to register a callback to media session to support this (you might be doing this already).

Kotlin
private class MyMediaSessionCallback : MediaSessionCompat.Callback() {
  override fun onPause() {
    // Pause the player and update the play state.
    myPlayer.pause()
  }

  override fun onPlay() {
    // Resume the player and update the play state.
    myPlayer.play()
  }

  override fun onSeekTo(pos: Long) {
    // Seek and update the play state.
    myPlayer.seekTo(pos)
  }
    ...
 }

mediaSession.setCallback(MyMediaSessionCallback())
Java
private class MyMediaSessionCallback extends MediaSessionCompat.Callback {
  @Override
  public void onPause() {
    // Pause the player and update the play state.
    myPlayer.pause();
  }
  @Override
  public void onPlay() {
    // Resume the player and update the play state.
    myPlayer.play();
  }
  @Override
  public void onSeekTo(long pos) {
    // Seek and update the play state.
    myPlayer.seekTo(pos);
  }

  ...
}

mediaSession.setCallback(new MyMediaSessionCallback());

Supporting Cast control commands

There are some Cast commands that are not available in MediaSession, such as skipAd() or setActiveMediaTracks(). Also, some queue commands needs to be implemented here because the Cast queue is not fully compatible with MediaSession queue.

Kotlin
class MyMediaCommandCallback : MediaCommandCallback() {
    override fun onSkipAd(requestData: RequestData?): Task<Void?> {
        // Skip your ad
        ...
        return Tasks.forResult(null)
    }
}

val mediaManager = CastReceiverContext.getInstance().getMediaManager()
mediaManager.setMediaCommandCallback(MyMediaCommandCallback())
Java
public class MyMediaCommandCallback extends MediaCommandCallback {
  @Override
  public Task onSkipAd(RequestData requestData) {
    // Skip your ad
    ...
    return Tasks.forResult(null);
  }
}

MediaManager mediaManager =
    CastReceiverContext.getInstance().getMediaManager();
mediaManager.setMediaCommandCallback(new MyMediaCommandCallback());

Specify supported media commands

As with your Cast receiver, your Android TV app should specify which commands are supported, so senders can enable or disable certain UI controls. For commands that are part of MediaSession, specify the commands in PlaybackStateCompat. Additional commands should be specified in the MediaStatusModifier.

Kotlin
// Set media session supported commands
val playbackState: PlaybackStateCompat = PlaybackStateCompat.Builder()
    .setActions(PlaybackStateCompat.ACTION_PLAY or PlaybackStateCompat.ACTION_PAUSE)
    .setState(PlaybackStateCompat.STATE_PLAYING)
    .build()

mediaSession.setPlaybackState(playbackState)

// Set additional commands in MediaStatusModifier
val mediaManager = CastReceiverContext.getInstance().getMediaManager()
mediaManager.getMediaStatusModifier()
    .setMediaCommandSupported(MediaStatus.COMMAND_QUEUE_NEXT)
Java
// Set media session supported commands
PlaybackStateCompat playbackState =
    new PlaybackStateCompat.Builder()
        .setActions(PlaybackStateCompat.ACTION_PLAY | PlaybackStateCompat.ACTION_PAUSE)
        .setState(PlaybackStateCompat.STATE_PLAYING)
        .build();

mediaSession.setPlaybackState(playbackState);

// Set additional commands in MediaStatusModifier
MediaManager mediaManager = CastReceiverContext.getInstance().getMediaManager();
mediaManager.getMediaStatusModifier()
            .setMediaCommandSupported(MediaStatus.COMMAND_QUEUE_NEXT);

Hide unsupported buttons

If your Android TV app only supports basic media control but your Web Receiver app supports more advanced control, you should make sure your sender app behave correctly when casting to the Android TV app. For example, if your Android TV app doesn’t support changing playback rate while your Web Receiver app does, you should set the supported actions correctly on each platform and make sure your sender app renders UI properly.

Modifying MediaStatus

To support advanced features like tracks, ads, live, and queueing, your Android TV app needs to provide additional information that can't be ascertained via MediaSession.

We provide the MediaStatusModifier class for you to achieve this. MediaStatusModifier will always operate on the MediaSession which you have set in CastReceiverContext.

To create and broadcast MediaStatus:

Kotlin
val mediaManager: MediaManager = castReceiverContext.getMediaManager()
val statusModifier: MediaStatusModifier = mediaManager.getMediaStatusModifier()

statusModifier
    .setLiveSeekableRange(seekableRange)
    .setAdBreakStatus(adBreakStatus)
    .setCustomData(customData)

mediaManager.broadcastMediaStatus()
Java
MediaManager mediaManager = castReceiverContext.getMediaManager();
MediaStatusModifier statusModifier = mediaManager.getMediaStatusModifier();

statusModifier
    .setLiveSeekableRange(seekableRange)
    .setAdBreakStatus(adBreakStatus)
    .setCustomData(customData);

mediaManager.broadcastMediaStatus();

Our client library will get the base MediaStatus from MediaSession, your Android TV app can specify additional status and override status via a MediaStatus modifier.

Some states and metadata can set both in MediaSession and MediaStatusModifier. We strongly recommend you only set them in MediaSession. You can still use the modifier to override the states in MediaSession—this is discouraged because the status in the modifier always have a higher priority than values provided by MediaSession.

Intercepting MediaStatus before sending out

Same as the Web Receiver SDK, if you want to do some finishing touches before sending out, you can specify a MediaStatusInterceptor to process the MediaStatus to be sent. We pass in a MediaStatusWriter to manipulate the MediaStatus before it is sent out.

Kotlin
mediaManager.setMediaStatusInterceptor(object : MediaStatusInterceptor {
    override fun intercept(mediaStatusWriter: MediaStatusWriter) {
      // Perform customization.
        mediaStatusWriter.setCustomData(JSONObject("{data: \"my Hello\"}"))
    }
})
Java
mediaManager.setMediaStatusInterceptor(new MediaStatusInterceptor() {
    @Override
    public void intercept(MediaStatusWriter mediaStatusWriter) {
        // Perform customization.
        mediaStatusWriter.setCustomData(new JSONObject("{data: \"my Hello\"}"));
    }
});

Handling user credentials

Your Android TV app might only allow certain users to launch or join the app session. For example, only allow a sender to launch or join if:

  • The sender app is logged into same account and profile as ATV app.
  • The sender app is logged into same account, but different profile as ATV app.

If your app can handle multiple or anonymous users, you may allow additional any user to join the ATV session. If the user provides credentials, your ATV app needs to handle their credentials so their progress and other user data can be properly tracked.

When your sender app launches or joins your Android TV app, your sender app should provide the credentials that represents who is joining the session.

Before a sender launches and joins your Android TV app, you can specify a launch checker to see if the sender credentials are allowed. If not, the Cast Connect SDK falls back to launching your Web Receiver.

Sender app launch credentials data

On the sender side, you can specify the CredentialsData to represent who is joining the session.

The credentials is a string which can be user-defined, as long as your ATV app can understand it. The credentialsType defines which platform the CredentialsData is coming from or can be a custom value. By default it is set to the platform that it is being sent from.

The CredentialsData is only passed to your Android TV app during launch or join time. If you set it again while you are connected, it won't be passed to your Android TV app. If your sender switches the profile while connected, you could either stay in the session, or call SessionManager.endCurrentCastSession(boolean stopCasting) if you think the new profile is incompatible with the session.

The CredentialsData for each sender can be retrieved using getSenders on the CastReceiverContext to get the SenderInfo, getCastLaunchRequest() to get the CastLaunchRequest, and then getCredentialsData().

Android

Requires play-services-cast-framework version 19.0.0 or higher.

Kotlin
CastContext.getSharedInstance().setLaunchCredentialsData(
    CredentialsData.Builder()
        .setCredentials("{\"userId\": \"abc\"}")
        .build()
)
Java
CastContext.getSharedInstance().setLaunchCredentialsData(
    new CredentialsData.Builder()
        .setCredentials("{\"userId\": \"abc\"}")
        .build());
iOS

Requires google-cast-sdk version v4.8.3 or higher.

Can be called anytime after the options are set: GCKCastContext.setSharedInstanceWith(options).

GCKCastContext.sharedInstance().setLaunch(
    GCKCredentialsData(credentials: "{\"userId\": \"abc\"}")
Web

Requires Chromium browser version M87 or higher.

Can be called anytime after the options are set: cast.framework.CastContext.getInstance().setOptions(options);.

let credentialsData =
    new chrome.cast.CredentialsData("{\"userId\": \"abc\"}");
cast.framework.CastContext.getInstance().setLaunchCredentialsData(credentialsData);

Implementing ATV launch request checker

The CredentialsData is passed to your Android TV app when a sender tries to launch or join. You can implement a LaunchRequestChecker. to allow or reject this request.

If a request is rejected, the Web Receiver is loaded instead of launching natively into the ATV app. You should reject a request if your ATV is unable to handle the user requesting to launch or join. Examples could be that a different user is logged into the ATV app than is requesting and your app is unable to handle switching credentials, or there is not a user currently logged into the ATV app.

If a request is allowed, the ATV app launches. You can customize this behavior depending on if your app supports sending load requests when a user is not logged into the ATV app or if there is a user mismatch. This behavior is fully cusomizable in the LaunchRequestChecker.

Create a class implementing the CastReceiverOptions.LaunchRequestChecker interface:

Kotlin
class MyLaunchRequestChecker : LaunchRequestChecker {
  override fun checkLaunchRequestSupported(launchRequest: CastLaunchRequest): Task {
    return Tasks.call {
      myCheckLaunchRequest(
           launchRequest
      )
    }
  }
}

private fun myCheckLaunchRequest(launchRequest: CastLaunchRequest): Boolean {
  val credentialsData = launchRequest.getCredentialsData()
     ?: return false // or true if you allow anonymous users to join.

  // The request comes from a mobile device, e.g. checking user match.
  return if (credentialsData.credentialsType == CredentialsData.CREDENTIALS_TYPE_ANDROID) {
     myCheckMobileCredentialsAllowed(credentialsData.getCredentials())
  } else false // Unrecognized credentials type.
}
Java
public class MyLaunchRequestChecker
    implements CastReceiverOptions.LaunchRequestChecker {
  @Override
  public Task checkLaunchRequestSupported(CastLaunchRequest launchRequest) {
    return Tasks.call(() -> myCheckLaunchRequest(launchRequest));
  }
}

private boolean myCheckLaunchRequest(CastLaunchRequest launchRequest) {
  CredentialsData credentialsData = launchRequest.getCredentialsData();
  if (credentialsData == null) {
    return false;  // or true if you allow anonymous users to join.
  }

  // The request comes from a mobile device, e.g. checking user match.
  if (credentialsData.getCredentialsType().equals(CredentialsData.CREDENTIALS_TYPE_ANDROID)) {
    return myCheckMobileCredentialsAllowed(credentialsData.getCredentials());
  }

  // Unrecognized credentials type.
  return false;
}

Then set it in your ReceiverOptionsProvider:

Kotlin
class MyReceiverOptionsProvider : ReceiverOptionsProvider {
  override fun getOptions(context: Context?): CastReceiverOptions {
    return CastReceiverOptions.Builder(context)
        ...
        .setLaunchRequestChecker(MyLaunchRequestChecker())
        .build()
  }
}
Java
public class MyReceiverOptionsProvider implements ReceiverOptionsProvider {
  @Override
  public CastReceiverOptions getOptions(Context context) {
    return new CastReceiverOptions.Builder(context)
        ...
        .setLaunchRequestChecker(new MyLaunchRequestChecker())
        .build();
  }
}

Resolving true in the LaunchRequestChecker launches the ATV app and false launches your Web Receiver app.

Sending & Receiving Custom Messages

The Cast protocol allows you to send custom string messages between senders and your receiver application. You must register a namespace (channel) to send messages across before initializing your CastReceiverContext.

Android TV—Specify Custom Namespace

You need to specify your supported namespaces in your CastReceiverOptions during setup:

Kotlin
class MyReceiverOptionsProvider : ReceiverOptionsProvider {
  override fun getOptions(context: Context?): CastReceiverOptions {
    return CastReceiverOptions.Builder(context)
        .setCustomNamespaces(
            Arrays.asList("urn:x-cast:com.example.cast.mynamespace")
        )
        .build()
  }
}
Java
public class MyReceiverOptionsProvider implements ReceiverOptionsProvider {
  @Override
  public CastReceiverOptions getOptions(Context context) {
    return new CastReceiverOptions.Builder(context)
        .setCustomNamespaces(
              Arrays.asList("urn:x-cast:com.example.cast.mynamespace"))
        .build();
  }
}

Android TV—Sending Messages

Kotlin
// If senderId is null, then the message is broadcasted to all senders.
CastReceiverContext.getInstance().sendMessage(
    "urn:x-cast:com.example.cast.mynamespace", senderId, customString)
Java
// If senderId is null, then the message is broadcasted to all senders.
CastReceiverContext.getInstance().sendMessage(
    "urn:x-cast:com.example.cast.mynamespace", senderId, customString);

Android TV—Receive Custom Namespace Messages

Kotlin
class MyCustomMessageListener : MessageReceivedListener {
    override fun onMessageReceived(
        namespace: String, senderId: String?, message: String ) {
        ...
    }
}

CastReceiverContext.getInstance().setMessageReceivedListener(
    "urn:x-cast:com.example.cast.mynamespace", new MyCustomMessageListener());
Java
class MyCustomMessageListener implements CastReceiverContext.MessageReceivedListener {
  @Override
  public void onMessageReceived(
      String namespace, String senderId, String message) {
    ...
  }
}

CastReceiverContext.getInstance().setMessageReceivedListener(
    "urn:x-cast:com.example.cast.mynamespace", new MyCustomMessageListener());