使用集合让一切井井有条
根据您的偏好保存内容并对其进行分类。
blockly >色域 >RenderInfo >RenderInfo(构造函数)
thrasos.RenderInfo.(constructor)
构造 RenderInfo
类的新实例
Signature:
constructor(renderer: Renderer, block: BlockSvg);
参数
参数 |
类型 |
说明 |
渲染程序 |
渲染程序 |
正在使用的渲染程序。 |
阻挡 |
BlockSvg |
要测量的块。 |
如未另行说明,那么本页面中的内容已根据知识共享署名 4.0 许可获得了许可,并且代码示例已根据 Apache 2.0 许可获得了许可。有关详情,请参阅 Google 开发者网站政策。Java 是 Oracle 和/或其关联公司的注册商标。
最后更新时间 (UTC):2025-07-25。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-25。"],[],["The `RenderInfo` class constructor creates a new instance, taking two parameters: `renderer` (of type `Renderer`) and `block` (of type `BlockSvg`). The `renderer` parameter specifies the renderer being utilized, while the `block` parameter indicates the `BlockSvg` to be measured. This constructor is responsible for initiating a new `RenderInfo` object with the given renderer and block information.\n"]]