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blockly > blockRendering > Renderer > makePathObject
blockRendering.Renderer.makePathObject() method
Create a new instance of a renderer path object.
Signature:
makePathObject(root: SVGElement, style: BlockStyle): IPathObject;
Parameters
Parameter |
Type |
Description |
root |
SVGElement |
The root SVG element. |
style |
BlockStyle |
The style object to use for colouring. |
Returns:
IPathObject
The renderer path object.
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Last updated 2024-09-18 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-18 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eblockRendering.Renderer.makePathObject()\u003c/code\u003e method creates a new path object for rendering blocks within Blockly.\u003c/p\u003e\n"],["\u003cp\u003eIt takes the root SVG element and block style as input to generate the path.\u003c/p\u003e\n"],["\u003cp\u003eThe method returns an \u003ccode\u003eIPathObject\u003c/code\u003e which represents the rendered path of the block.\u003c/p\u003e\n"]]],[],null,["[blockly](./blockly.md) \\\u003e [blockRendering](./blockly.blockrendering_namespace.md) \\\u003e [Renderer](./blockly.blockrendering_namespace.renderer_class.md) \\\u003e [makePathObject](./blockly.blockrendering_namespace.renderer_class.makepathobject_1_method.md)\n\nblockRendering.Renderer.makePathObject() method\n-----------------------------------------------\n\nCreate a new instance of a renderer path object.\n\n**Signature:** \n\n makePathObject(root: SVGElement, style: BlockStyle): IPathObject;\n\nParameters\n----------\n\n| Parameter | Type | Description |\n|-----------|------------|----------------------------------------|\n| root | SVGElement | The root SVG element. |\n| style | BlockStyle | The style object to use for colouring. |\n\n**Returns:**\n\n[IPathObject](./blockly.blockrendering_namespace.ipathobject_interface.md)\n\nThe renderer path object."]]