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blockly >blockRendering >PathObject >PathObjectsetPath
blockRendering.PathObject.setPath() 方法
将渲染程序生成的路径设置为相应的 SVG 元素。
Signature:
setPath(pathString: string): void;
参数
参数 |
类型 |
说明 |
pathString |
字符串 |
路径。 |
返回:
void
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最后更新时间 (UTC):2024-08-21。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-08-21。"],[[["The `setPath` method updates the SVG element of a `PathObject` with a new path defined by the provided `pathString`."],["This method is part of the `blockRendering.PathObject` class within the Blockly library and is essential for visually rendering blocks."],["It accepts a single argument, `pathString`, which is a string representing the SVG path data."],["Calling `setPath` does not return any value, it simply updates the visual representation of the `PathObject`."]]],["The `setPath()` method, part of the `blockRendering.PathObject` class, updates the SVG element with a new path. It takes a single parameter, `pathString`, which is a string defining the path to be applied. This method does not return any value. It essentially sets the visual path of the rendered element based on the input string.\n"]]