Launch ad inspector
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Before you test your ad integration, you must launch ad inspector in your app.
This page covers how to launch ad inspector
through the debug menu and how to launch
programmatically.
Prerequisites
Before you continue, do the following:
- Complete all items in the initial
Prerequisites to create an
Ad Manager account, set your test device, initialize Google Mobile Ads SDK,
and install the latest version.
Choose a launch option
You can launch ad inspector in the following ways:
- The launch button from the debug menu within your app to use the gesture
that you selected in the ad inspector settings.
- Programmatically through the Google Mobile Ads SDK.
To launch ad inspector through the debug menu, you don't require further
changes on your app. For more details, see
Inspect mobile app ad delivery.
Complete the following steps:
- Find an ad served in your Ad Manager network.
- Touch and hold the ad to open the debug menu.
- Select Open ad inspector.
From the debug settings, you can also select Ad inspector settings and
choose a gesture that can open ad inspector.
Launch programmatically
Launch ad inspector by running the following:
public void OnButtonClick() {
MobileAds.OpenAdInspector((AdInspectorError error) =>
{
// Error will be set if there was an issue and the inspector was not displayed.
});
}
This method works for test devices registered programmatically. For more details, see
Enable test devices.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2025-09-04 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-04 UTC."],[],[],null,["Select platform: [Android](/ad-manager/mobile-ads-sdk/android/ad-inspector/launch-ad-inspector \"View this page for the Android platform docs.\") [iOS](/ad-manager/mobile-ads-sdk/ios/ad-inspector/launch-ad-inspector \"View this page for the iOS platform docs.\") [Unity](/ad-manager/mobile-ads-sdk/unity/ad-inspector/launch-ad-inspector \"View this page for the Unity platform docs.\") [Flutter](/ad-manager/mobile-ads-sdk/flutter/ad-inspector/launch-ad-inspector \"View this page for the Flutter platform docs.\")\n\n\u003cbr /\u003e\n\nBefore you test your ad integration, you must launch ad inspector in your app.\nThis page covers how to launch ad inspector\nthrough the debug menu and how to launch\nprogrammatically.\n\nPrerequisites\n\nBefore you continue, do the following:\n\n- Complete all items in the initial [Prerequisites](/ad-manager/mobile-ads-sdk/unity/ad-inspector#prerequisites) to create an Ad Manager account, set your test device, initialize Google Mobile Ads SDK, and install the latest version.\n\nChoose a launch option\n\nYou can launch ad inspector in the following ways:\n\n- The launch button from the debug menu within your app to use the gesture that you selected in the ad inspector settings.\n- Programmatically through the Google Mobile Ads SDK.\n\nLaunch using the debug menu\n\nTo launch ad inspector through the debug menu, you don't require further\nchanges on your app. For more details, see\n[Inspect mobile app ad delivery](//support.google.com/admanager/answer/7180401).\n\nComplete the following steps:\n\n1. Find an ad served in your Ad Manager network.\n2. Touch and hold the ad to open the debug menu.\n3. Select **Open ad inspector**.\n\nFrom the debug settings, you can also select **Ad inspector settings** and\nchoose a gesture that can open ad inspector.\n\nLaunch programmatically\n\nLaunch ad inspector by running the following: \n\n public void OnButtonClick() {\n MobileAds.OpenAdInspector((AdInspectorError error) =\u003e\n {\n // Error will be set if there was an issue and the inspector was not displayed.\n });\n }\n\nThis method works for test devices registered programmatically. For more details, see\n[Enable test devices](/ad-manager/mobile-ads-sdk/unity/test-ads#enable_test_devices)."]]