[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-27 UTC."],[[["\u003cp\u003e\u003ccode\u003eGMSMutableCameraPosition\u003c/code\u003e is a mutable version of \u003ccode\u003eGMSCameraPosition\u003c/code\u003e, allowing for modification of camera properties.\u003c/p\u003e\n"],["\u003cp\u003eIt provides properties to control the camera's target location (\u003ccode\u003etarget\u003c/code\u003e), zoom level (\u003ccode\u003ezoom\u003c/code\u003e), bearing/rotation (\u003ccode\u003ebearing\u003c/code\u003e), and viewing angle (\u003ccode\u003eviewingAngle\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eDevelopers can use this class to create and manipulate camera positions within a map view dynamically.\u003c/p\u003e\n"]]],["`GMSMutableCameraPosition` is a mutable version of `GMSCameraPosition`. It allows modification of camera properties. Key actions include setting the `target` location using `CLLocationCoordinate2D`, adjusting the `zoom` level with a float value, changing the `bearing` direction using `CLLocationDirection`, and setting the `viewingAngle` with a double value. Each property can be get and set in both Swift and Objective-C.\n"],null,[]]