[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["\u003cp\u003e\u003ccode\u003eGMSOrientation\u003c/code\u003e is a structure that combines heading and pitch to determine the viewing angle in a panorama.\u003c/p\u003e\n"],["\u003cp\u003eIt is used to control the viewing direction of a \u003ccode\u003eGMSPanoramaCamera\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eDefined as a struct in both Swift and Objective-C.\u003c/p\u003e\n"]]],["`GMSOrientation` is a tuple comprised of heading and pitch. This tuple dictates the viewing direction of a `GMSPanoramaCamera`. It's defined as a struct in both Swift and Objective-C. The `GMSOrientation` struct controls the camera's orientation within a panorama, enabling specific viewpoints to be set.\n"],null,["GMSOrientation \n\n typedef struct ../Structs/GMSOrientation.html ../Structs/GMSOrientation.html\n\n[GMSOrientation](../Structs/GMSOrientation.html) is a tuple of heading and pitch used to control the viewing\ndirection of a [GMSPanoramaCamera](../Classes/GMSPanoramaCamera.html).\n- `\n ``\n ``\n `\n\n [GMSOrientation](../Type-Definitions/GMSOrientation/GMSOrientation.html)`\n ` \n [GMSOrientation](../Structs/GMSOrientation.html) is a tuple of heading and pitch used to control the viewing\n direction of a [GMSPanoramaCamera](../Classes/GMSPanoramaCamera.html). \n\n Declaration \n Swift \n\n struct ../Structs/GMSOrientation.html\n\n Objective-C \n\n struct {}"]]