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Geocoding is the process of converting addresses ("1600
Amphitheatre Parkway, Mountain View, CA") to geographic coordinates
(37.423021, -122.083739), which you can use to place
markers or position the map. The Google Maps Platform APIs provide two
approaches to geocoding:
Client-side geocoding,
which is executed in the browser, generally in
response to user action. The Maps JavaScript API provides
classes that make the requests for you. This approach is described in the
Maps JavaScript API
documentation.
HTTP server-side geocoding,
which allows your server to directly query
Google's servers for geocodes. The Geocoding API is the web
service that provides this functionality. Typically, you integrate this
service with other code that is running server-side. Server-side geocoding
is described in the
Geocoding API
documentation.
Examples of client-side and server-side geocoding
Here is a sample of client-side geocoding which takes an
address, geocodes it, moves the center of the map to that location, and adds a
map marker there:
The server-side geocoder also provides an XML format as an alternative to
JSON. For more examples, see the
Geocoding API
documentation and the
client libraries for Python
and other languages.
Quota and cost considerations
Geocoding costs, quotas, and rate limits drive the strategies outlined in this
document.
The geocoding service is rate limited to 3,000 QPM (queries per minute),
calculated as the sum of client-side and server-side queries.
When running client-side geocoding requests at periodic intervals, such as
in a mobile app, your requests may return errors if all of your users are
making requests at the same time (for example, all at the same second of every
minute). To avoid this, consider one of the following:
Introduce random intervals to your requests (jitter). Ensure requests
are random across your entire userbase.
The short answer is "almost always." The reasons are:
Client-side request and response provide a faster, more
interactive experience for users.
A client-side request can include information that improves geocoding
quality: user language, region, and viewport.
In particular, client-side geocoding is best when geocoding addresses
based on input from the user.
There are two basic architectures for client-side geocoding:
Do the geocoding and the display entirely in the browser. For instance,
the user enters an address on your page. Your application geocodes it. Then
your page uses the geocode to create a marker on the map. Or your app does
some simple analysis using the geocode. No data is sent to your server.
This reduces load on your server.
Do the geocoding in the browser and then send it to the server.
For instance, the user enters an address on your page. Your application
geocodes it in the browser. The app then sends the data to your server. The
server responds with some data, such as nearby points of interest. This
allows you to customize a response based on your own data.
When to use server-side geocoding
Server-side geocoding is best used for applications that
require you to geocode addresses without input from a client. A common example
is when you get a dataset that comes independently of user input,
for instance if you have a fixed, finite, and known set of
addresses that need geocoding. Server-side geocoding can
also be useful as a backup for when client-side geocoding fails.
Some possible concerns are an unnecessary increase in latency for the user,
and geocoding results of a lesser quality than client-side because less
information is available in the request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-18 UTC."],[[["\u003cp\u003eGeocoding transforms addresses into geographic coordinates for map placement, offered through client-side (browser-based) and server-side (HTTP) approaches by the Google Maps Platform.\u003c/p\u003e\n"],["\u003cp\u003eClient-side geocoding, ideal for user-input addresses, provides a faster experience and leverages user context for improved accuracy.\u003c/p\u003e\n"],["\u003cp\u003eServer-side geocoding is suitable for geocoding pre-defined address datasets or as a fallback when client-side geocoding fails.\u003c/p\u003e\n"],["\u003cp\u003eGoogle Maps Platform's geocoding service is rate limited to 3,000 queries per minute, and each request is billed individually.\u003c/p\u003e\n"],["\u003cp\u003eConsider caching, request staggering, or inexact repeating alarms to manage costs and avoid rate limits, especially in high-frequency scenarios.\u003c/p\u003e\n"]]],["Geocoding converts addresses to geographic coordinates. Google Maps offers client-side (browser-based) and server-side (direct server queries) approaches. Client-side geocoding, preferred for user input, utilizes the Maps JavaScript API, as seen in the provided JavaScript example. Server-side geocoding, via the Geocoding API, is ideal for pre-existing datasets or as a client-side backup, and shown in the Python example that return a JSON format. Geocoding is rate-limited to 3,000 queries per minute and incurs a per-request cost.\n"],null,["# Optimizing Quota Usage When Geocoding\n\nGeocoding is the process of converting addresses (\"1600\nAmphitheatre Parkway, Mountain View, CA\") to geographic coordinates\n(37.423021, -122.083739), which you can use to place\nmarkers or position the map. The Google Maps Platform APIs provide two\napproaches to geocoding:\n\n- **Client-side geocoding** , which is executed in the browser, generally in response to user action. The Maps JavaScript API provides classes that make the requests for you. This approach is described in the [Maps JavaScript API\n documentation](/maps/documentation/javascript/geocoding).\n- **HTTP server-side geocoding** , which allows your server to directly query Google's servers for geocodes. The Geocoding API is the web service that provides this functionality. Typically, you integrate this service with other code that is running server-side. Server-side geocoding is described in the [Geocoding API\n documentation](/maps/documentation/geocoding).\n\nExamples of client-side and server-side geocoding\n-------------------------------------------------\n\nHere is a sample of **client-side geocoding** which takes an\naddress, geocodes it, moves the center of the map to that location, and adds a\nmap marker there: \n\n```javascript\ngeocoder = new google.maps.Geocoder();\ngeocoder.geocode({ 'address': address }, function(results, status) {\n if (status == google.maps.GeocoderStatus.OK) {\n map.setCenter(results[0].geometry.location);\n var marker = new google.maps.Marker({\n map: map,\n position: results[0].geometry.location\n });\n }\n});\n```\n\nFor more examples, see the\n[Maps JavaScript API\ndocumentation](/maps/documentation/javascript/geocoding).\n\nHere is an example using Python to do a **server-side\ngeocoding** request: \n\n```python\nimport urllib2\n\naddress=\"1600+Amphitheatre+Parkway,+Mountain+View,+CA\"\nkey=\"my-key-here\"\nurl=\"https://maps.googleapis.com/maps/api/geocode/json?address=%s&key=%s\" % (address, key)\n\nresponse = urllib2.urlopen(url)\n\njsongeocode = response.read()\n```\n\nThis produces a JSON object with the following content: \n\n```javascript\n{\n \"status\": \"OK\",\n \"results\": [ {\n \"types\": street_address,\n \"formatted_address\": \"1600 Amphitheatre Pkwy, Mountain View, CA 94043, USA\",\n \"address_components\": [ {\n \"long_name\": \"1600\",\n \"short_name\": \"1600\",\n \"types\": street_number\n }, {\n \"long_name\": \"Amphitheatre Pkwy\",\n \"short_name\": \"Amphitheatre Pkwy\",\n \"types\": route\n }, {\n \"long_name\": \"Mountain View\",\n \"short_name\": \"Mountain View\",\n \"types\": [ \"locality\", \"political\" ]\n }, {\n \"long_name\": \"San Jose\",\n \"short_name\": \"San Jose\",\n \"types\": [ \"administrative_area_level_3\", \"political\" ]\n }, {\n \"long_name\": \"Santa Clara\",\n \"short_name\": \"Santa Clara\",\n \"types\": [ \"administrative_area_level_2\", \"political\" ]\n }, {\n \"long_name\": \"California\",\n \"short_name\": \"CA\",\n \"types\": [ \"administrative_area_level_1\", \"political\" ]\n }, {\n \"long_name\": \"United States\",\n \"short_name\": \"US\",\n \"types\": [ \"country\", \"political\" ]\n }, {\n \"long_name\": \"94043\",\n \"short_name\": \"94043\",\n \"types\": postal_code\n } ],\n \"geometry\": {\n \"location\": {\n \"lat\": 37.4220323,\n \"lng\": -122.0845109\n },\n \"location_type\": \"ROOFTOP\",\n \"viewport\": {\n \"southwest\": {\n \"lat\": 37.4188847,\n \"lng\": -122.0876585\n },\n \"northeast\": {\n \"lat\": 37.4251799,\n \"lng\": -122.0813633\n }\n }\n }\n } ]\n}\n```\n\nThe server-side geocoder also provides an XML format as an alternative to\nJSON. For more examples, see the\n[Geocoding API\ndocumentation](/maps/documentation/geocoding) and the\n[client libraries](/maps/documentation/geocoding/client-library) for Python\nand other languages.\n\nQuota and cost considerations\n-----------------------------\n\nGeocoding costs, quotas, and rate limits drive the strategies outlined in this\ndocument.\n\n### Cost\n\n\n[Quota-per-day (QPD) limits are no longer in use](/maps/documentation/geocoding/usage-and-billing#requests-per-day-qpd-limits-have-ended-effective-june-11-2018) for geocoding requests.\nInstead, each geocoding request, whether client-side through the browser or server-side through the\nGeocoding API web service, is\n[billed at a per-each price](/maps/documentation/geocoding/usage-and-billing#new-payg).\nTo manage your cost of use, consider\n[capping your daily quota](/maps/documentation/geocoding/usage-and-billing#set-caps).\n| **Important:** To use the Google Maps Platform APIs, you must [enable billing](/maps/documentation/geocoding/usage-and-billing#important-enable-billing) on each of your projects. If you choose not to add a billing account, your maps will be degraded, or other Maps API requests will return an error.\n\n### Rate limits\n\nThe geocoding service is rate limited to 3,000 QPM (queries per minute),\ncalculated as the sum of client-side and server-side queries.\n\nWhen running client-side geocoding requests at periodic intervals, such as\nin a mobile app, your requests may return errors if all of your users are\nmaking requests at the same time (for example, all at the same second of every\nminute). To avoid this, consider one of the following:\n\n- Introduce random intervals to your requests (jitter). Ensure requests are random across your entire userbase.\n- If developing for Android, use an [inexact\n repeating alarm](https://developer.android.com/develop/background-work/services/alarms/schedule#repeating).\n- If developing for Android, select an appropriate [location\n strategy](https://developer.android.com/training/location/retrieve-current).\n\nCaching\n-------\n\nSee\n[Geocoding API Policies](/maps/documentation/geocoding/policies#pre-fetching-caching-or-storage-of-content) about caching.\n\nWhen to use client-side geocoding\n---------------------------------\n\nThe short answer is \"almost always.\" The reasons are:\n\n- Client-side request and response provide a faster, more interactive experience for users.\n- A client-side request can include information that improves geocoding quality: user language, region, and viewport.\n\nIn particular, client-side geocoding is best when geocoding addresses\nbased on input from the user.\n\nThere are two basic architectures for client-side geocoding:\n\n- Do the geocoding and the display entirely in the browser. For instance, the user enters an address on your page. Your application geocodes it. Then your page uses the geocode to create a marker on the map. Or your app does some simple analysis using the geocode. No data is sent to your server. This reduces load on your server.\n- Do the geocoding in the browser and then send it to the server. For instance, the user enters an address on your page. Your application geocodes it in the browser. The app then sends the data to your server. The server responds with some data, such as nearby points of interest. This allows you to customize a response based on your own data.\n\nWhen to use server-side geocoding\n---------------------------------\n\nServer-side geocoding is best used for applications that\nrequire you to geocode addresses without input from a client. A common example\nis when you get a dataset that comes independently of user input,\nfor instance if you have a fixed, finite, and known set of\naddresses that need geocoding. Server-side geocoding can\nalso be useful as a backup for when client-side geocoding fails.\n\nSome possible concerns are an unnecessary increase in latency for the user,\nand geocoding results of a lesser quality than client-side because less\ninformation is available in the request."]]