AI-generated Key Takeaways
-
TargetedLocationIterator allows iteration through targeted locations retrieved by a selector.
-
It provides methods to check for more elements (
hasNext
), retrieve the next element (next
), and get the total count (totalNumEntities
). -
next()
returns a TargetedLocation object representing the location information. -
The total number of entities returned by
totalNumEntities()
may exceed the iterator's accessible elements due to limits.
Typical usage:
while (targetedLocationIterator.hasNext()) { var targetedLocation = targetedLocationIterator.next(); }
Methods:
Member | Type | Description |
---|---|---|
hasNext() | boolean |
Returns true if the iterator has more elements. |
next() | AdsApp.TargetedLocation |
Returns the next TargetedLocation in the iterator. |
totalNumEntities() | int |
Returns the total number of entities matched by the selector which generated this iterator. |
hasNext()
Returns true
if the iterator has more elements. Return values:
Type | Description |
---|---|
boolean |
true if the iterator has more elements. |
next()
Returns the next TargetedLocation in the iterator. Return values:
Type | Description |
---|---|
AdsApp.TargetedLocation |
The next TargetedLocation in the iterator. |
totalNumEntities()
Returns the total number of entities matched by the selector which
generated this iterator.
Note that the returned number disregards limits, and that the iterator
is not guaranteed to have this many elements — hasNext
will
start to return false
and next
will start to
throw exceptions as soon as the limit for entity reads has been reached,
even if the selector matched more entities.
Return values:
Type | Description |
---|---|
int |
The number of entities matched by the selector which generated this iterator. |