The GDK offers different options to build the right UI for your Glassware. This section goes over what they are, when to use each, and how to build them.
Insert static cards into the timeline
Integrate rich content into the timeline with live cards
You build live cards by requesting one from the TimelineManager and managing it with a background service.
Build customized experiences with immersions
You build immersions with standard Android activities that display outside of the Glass timeline.
Choose an option
You can use one or all of the UI options in your Glassware. The following table lays out your options and the benefits of each.
|Appears in the timeline||Access to user input||Control over user interface||Major uses|
|Static Cards||Yes||No||No, must be in the form of a
||Information display without user interaction|
|Live Cards||Yes||Yes, but timeline takes precedence||Yes, no restrictions||Rich and live content with low user interaction|
|Immersions||No||Yes, no restrictions||Yes, no restrictions||Rich and live content with high user interaction|