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Glass is fundamentally different than existing mobile platforms
in both design and use. Follow these principles
when building Glassware to give users the best experience.
Design for Glass
Users typically have multiple devices that store and display information
for specific time periods. Glass works best with information that is simple, relevant,
and current.
Don't try to replace a smartphone, tablet, or laptop by
transferring features designed for these
devices to Glass. Instead, focus on how Glass and your
services complement each other, and deliver an experience
that is unique.
Figure 1: Google+ on Glass shows a single card for each post, with a simple layout
and most content behind a Read more menu item.Figure 2: Google+ on phones and tablets shows a full stream of post with content
inline.
Don't get in the way
Glass is designed to be there when you need it and out of the way when you don't.
Your Glassware must function in the same way. Offer engaging functionality
that supplements the user's life without taking away from it.
Figure 3: The Glass display rests just above your natural line of sight, allowing
people to experience the world and access Glass when they need to.
Google Search lets you find specific information in context.
Keep it relevant
Deliver information at the right place and time for each of
your users. The most relevant
experiences are also the most magical and lead to increased
engagement and satisfaction.
Figure 4: Delivering a shopping list when users arrive at their favorite
grocery store is an experience that is relevant and works well on Glass.
Avoid the Unexpected
Unexpected functionality and bad experiences on Glass
are much worse than on other devices, because
Glass is so close to your users' senses.
Don't send content too frequently and at unexpected times.
Always make it clear to users what the intention of your Glassware is
and never pretend to be something you're not.
Figure 5: Sending notifications when users don't want to see them is a bad
experience. Be aware of time, frequency, and location when you are delivering information.
Build for people
Design interfaces that use imagery, colloquial voice interactions,
and natural gestures.
Focus on a fire-and-forget usage model where users can start
actions quickly and continue with what they're doing.
Figure 6: Messaging on Glass prioritizes images of people, lets you reply by
speaking naturally, and sends automatically when you stop talking.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-07-10 UTC."],[[["\u003cp\u003eDesign Glassware that provides simple, relevant, and timely information, complementing existing devices instead of replicating their functions.\u003c/p\u003e\n"],["\u003cp\u003ePrioritize seamless user experiences by offering engaging functionality only when needed, avoiding unnecessary interruptions.\u003c/p\u003e\n"],["\u003cp\u003eEnsure content relevance by delivering information at the right time and place, enhancing user engagement and satisfaction.\u003c/p\u003e\n"],["\u003cp\u003ePrevent negative user experiences by avoiding unexpected functionalities, excessive notifications, and unclear intentions within Glassware.\u003c/p\u003e\n"],["\u003cp\u003eCreate intuitive interfaces using visuals, natural language interactions, and gestures, enabling quick actions and a smooth user flow.\u003c/p\u003e\n"]]],[],null,["# Principles\n\nGlass is fundamentally different than existing mobile platforms\nin both design and use. Follow these principles\nwhen building Glassware to give users the best experience.\n\nDesign for Glass\n----------------\n\nUsers typically have multiple devices that store and display information\nfor specific time periods. Glass works best with information that is simple, relevant,\nand current.\n\nDon't try to replace a smartphone, tablet, or laptop by\ntransferring features designed for these\ndevices to Glass. Instead, focus on how Glass and your\nservices complement each other, and deliver an experience\nthat is unique.\n**Figure 1** : Google+ on Glass shows a single card for each post, with a simple layout and most content behind a **Read more** menu item. **Figure 2**: Google+ on phones and tablets shows a full stream of post with content inline. \n\nDon't get in the way\n--------------------\n\nGlass is designed to be there when you need it and out of the way when you don't.\nYour Glassware must function in the same way. Offer engaging functionality\nthat supplements the user's life without taking away from it.\n**Figure 3**: The Glass display rests just above your natural line of sight, allowing people to experience the world and access Glass when they need to. Google Search lets you find specific information in context.\n\nKeep it relevant\n----------------\n\nDeliver information at the right place and time for each of\nyour users. The most relevant\nexperiences are also the most magical and lead to increased\nengagement and satisfaction.\n**Figure 4**: Delivering a shopping list when users arrive at their favorite grocery store is an experience that is relevant and works well on Glass.\n\nAvoid the Unexpected\n--------------------\n\nUnexpected functionality and bad experiences on Glass\nare much worse than on other devices, because\nGlass is so close to your users' senses.\n\nDon't send content too frequently and at unexpected times.\nAlways make it clear to users what the intention of your Glassware is\nand never pretend to be something you're not.\n**Figure 5**: Sending notifications when users don't want to see them is a bad experience. Be aware of time, frequency, and location when you are delivering information.\n\nBuild for people\n----------------\n\nDesign interfaces that use imagery, colloquial voice interactions,\nand natural gestures.\n\nFocus on a fire-and-forget usage model where users can start\nactions quickly and continue with what they're doing.\n**Figure 6**: Messaging on Glass prioritizes images of people, lets you reply by speaking naturally, and sends automatically when you stop talking."]]