[[["Facile da capire","easyToUnderstand","thumb-up"],["Il problema è stato risolto","solvedMyProblem","thumb-up"],["Altra","otherUp","thumb-up"]],[["Mancano le informazioni di cui ho bisogno","missingTheInformationINeed","thumb-down"],["Troppo complicato/troppi passaggi","tooComplicatedTooManySteps","thumb-down"],["Obsoleti","outOfDate","thumb-down"],["Problema di traduzione","translationIssue","thumb-down"],["Problema relativo a esempi/codice","samplesCodeIssue","thumb-down"],["Altra","otherDown","thumb-down"]],["Ultimo aggiornamento 2025-07-25 UTC."],[],["The `PlayerDataChangedEvent` class signals changes in player data, providing details about the modification. This event is initiated using the `PlayerDataChangedEvent` constructor, which takes the event type, the modified field's name, and the new value as parameters. The class properties describe the `field` that was altered, the `type` of the event, and the new `value` assigned to the field. All of those attributes are then accessible through the corresponding properties.\n"]]