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blockly >blockRendering >渲染程序 >getConstants
blockRendering.Renderer.getConstants() 方法
获取当前渲染程序的常量提供程序。我们假设,调用此方法时,渲染程序已初始化。
Signature:
getConstants(): ConstantProvider;
返回:
ConstantProvider
常量提供程序。
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最后更新时间 (UTC):2024-08-21。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-08-21。"],[[["The `blockRendering.Renderer.getConstants()` method retrieves the constant provider associated with the current renderer."],["This method assumes the renderer is already initialized and provides access to constants used for rendering blocks."],["It returns a `ConstantProvider` object containing the necessary constants."]]],[]]