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blockly >blockRendering >IPathObject >IPathObjectsetPath
blockRendering.IPathObject.setPath() 方法
将渲染程序生成的路径设置为相应的 SVG 元素。
Signature:
setPath(pathString: string): void;
参数
参数 |
类型 |
说明 |
pathString |
字符串 |
路径。 |
返回:
void
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最后更新时间 (UTC):2024-10-14。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-10-14。"],[[["The `setPath` method applies a rendered path to an SVG element within a Blockly block."],["This method, part of the `blockRendering.IPathObject` interface, takes a single string argument representing the SVG path data."],["Calling `setPath` updates the visual representation of the block by setting the path of its corresponding SVG element, and it does not return any value."]]],["The `setPath` method, part of the `IPathObject` interface, updates the SVG element's path. It accepts a single string parameter, `pathString`, which defines the new path. This method essentially renders or re-renders the shape on the SVG element by setting its path attribute according to the provided string. The function returns void, indicating that it does not return any value.\n"]]