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blockly >blockRendering >InputConnection
表示在渲染期间占用块空间的输入的基类。
Signature:
export declare class InputConnection extends Connection
扩展: 连接
构造函数
属性
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最后更新时间 (UTC):2025-07-25。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-25。"],[],["The `InputConnection` class, extending `Connection`, represents an input on a block during rendering. It's instantiated with a constructor that takes `constants` and `input`. Key properties include: `align` (a number), `connectedBlock` (a `BlockSvg` or null), `connectedBlockHeight` and `connectedBlockWidth` (numbers), `connectionOffsetX` and `connectionOffsetY` (numbers), and `input` (an `Input`). These properties define how the input connects to other blocks and its dimensions during the rendering process.\n"]]