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blockly >blockRendering >InlineInput
一个对象,其中包含有关内嵌输入在渲染期间所占空间的信息。
Signature:
export declare class InlineInput extends InputConnection
扩展:InputConnection
构造函数
属性
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最后更新时间 (UTC):2025-07-25。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-25。"],[[["The `blockRendering.InlineInput` class stores information about the space an inline input occupies during rendering."],["It inherits from the `InputConnection` class and provides properties for connection height and width."],["An `InlineInput` object is created using the constructor, taking constants and input as arguments."]]],["The `InlineInput` class, extending `InputConnection`, stores data about the space occupied by an inline input during block rendering. It's constructed with constants and an input. Key properties include `connectionHeight` and `connectionWidth`, which define the dimensions of the connection area. The class manages rendering information for inline inputs, primarily concerning the spatial footprint of input connections.\n"]]