Integrate Tencent YLH with AdMob Mediation

  • This guide explains how publishers can integrate Tencent YLH into their apps using Google Mobile Ads Mediation.

  • You'll need an app with Google Mobile Ads SDK and an AdMob account with ad units configured for mediation.

  • To integrate, download the Tencent YLH SDK and adapter, and include them in your Unity project.

  • You may need to make additional configurations to your AndroidManifest.xml or Xcode project, depending on the platform.

  • Google Mobile Ads SDK manages interactions with the Tencent YLH adapter to fetch ads.

This guide is intended for publishers who are interested in using AdMob Mediation with Tencent YLH. It walks you through getting a mediation adapter set up with your current app and setting up additional request parameters.

Tencent YLH Resources
Documentation
SDK
Adapter
Customer support

Prerequisites

Helpful primers

The following Help Center articles provide background information on mediation:

Include network adapter and SDK

Download the SDK and adapter for Tencent YLH from links provided. Some SDKs already include a Google Mobile Ads SDK adapter, while others offer it as a separate file. See the integration instructions or README that's included with each adapter.

Include the mediated networks' SDKs and adapter files within the appropriate directory of your Unity project:

  • Android: Assets/Plugins/Android
  • iOS: Assets/Plugins/iOS

Include network configurations

Android
Some ad networks require extra configurations to be added to your AndroidManifest.xml file. You can make these modifications to the AndroidManifest.xml inside the Assets/Plugins/Android/GoogleMobileAds directory.
iOS
After generating an Xcode from Unity, include any frameworks, compiler flags, or linker flags that your chosen networks require.

Your app need not call any third-party ad network code directly; Google Mobile Ads SDK interacts with the mediated network's adapter to fetch third-party ads on your behalf.