After you enable billing and create an API key, you're ready to set up the Xcode project that you use to develop your app.
Release notes are available for each release.
Step 1: Install the required software
To build a project using the Places SDK for iOS, you need:
- Xcode version 15.0 or later
Step 2: Create the Xcode project and install the Places SDK for iOS
Swift Package Manager
The Places SDK for iOS can be installed via Swift Package Manager. To add the SDK, ensure you have removed any existing Places SDK for iOS dependencies.
To add the SDK to a new or existing project, follow these steps:
-
Open your Xcode
project
orworkspace
, then go to File > Add Package Dependencies. - Enter https://github.com/googlemaps/ios-places-sdk as the URL, press Enter to pull in the package, and click "Add Package".
-
To install a specific
version
, set the Dependency Rule field to one of the version-based options. For new projects, we recommend specifying the latest version and using the "Exact Version" option. Once complete, click "Add Package". -
From the Choose Package Products window, verify
GooglePlaces
will be added to your designatedmain
target. Once complete, click "Add Package". -
To verify your installation, navigate to your target's
General
pane. In the Frameworks, Libraries, and Embedded Content you should see the installed packages. You can also view the "Package Dependencies" section of "Project Navigator" to verify the package and its version.
To update the package
for an existing project, follow these steps:
- From Xcode, go to "File > Packages > Update To Latest Package Versions".
- To verify your installation, go to the Package Dependencies section of Project Navigator to verify the package and its version.
To remove existing Places SDK for iOS installed manually, follow these steps:
-
From your Xcode project configuration settings, find Frameworks, Libraries,
and Embedded Content. Use the minus sign(-) to remove the following framework:
GooglePlaces.xcframework
-
From the top level directory of your Xcode project, remove the
GooglePlaces
bundle.
CocoaPods
The Places SDK for iOS is available as a CocoaPod pod, GooglePlaces, which contains all places capabilities.
CocoaPods is an open source dependency manager for Swift and Objective-C Cocoa projects. If you don't already have the CocoaPods tool, install it on macOS by running the following command from the terminal. For details, see the CocoaPods Getting Started guide.
sudo gem install cocoapods
Create a Podfile
for the Places SDK for iOS and use
it to install the SDK and its dependencies:
- If you don't have an Xcode project yet, create one now and save it to your local machine. If you're newer to iOS development, create a new project and select the iOS App template.
- Create a file named
Podfile
in your project directory. This file defines your project's dependencies. - Edit the
Podfile
and add your dependencies along with their versions. Here is an example which specifies your application target name, and the name of theGooglePlaces
pod: Make sure to regularly runsource 'https://github.com/CocoaPods/Specs.git' platform :ios, '15.0' target 'YOUR_APPLICATION_TARGET_NAME_HERE' do pod 'GooglePlaces', '8.3.0' end
pod outdated
to detect when there is a newer version to ensure you're always on the latest. - Save the
Podfile
. Open a terminal and go to the directory containing the
Podfile
:cd <path-to-project>
Run the
pod install
command. This will install the APIs specified in thePodfile
, along with any dependencies they may have.pod install
Close Xcode, and then open (double-click) your project's
.xcworkspace
file to launch Xcode. From this time onwards, you must use the.xcworkspace
file to open the project.
To update the API for an existing project, follow these steps:
- Open a terminal and go to the project directory containing the
Podfile
. - Run the
pod update
command. This will update all of the APIs specified in thePodfile
to the latest version.
Manual installation
This guide shows how to manually add the XCFramework containing the Places SDK for iOS to your project and configure your build settings in Xcode. An XCFramework is a binary package that you can use on multiple platforms, including machines using Apple silicon.
- Download the following SDK binary and resource files:
- Extract the files to access the XCFramework and resources.
- Launch Xcode and either open an existing project, or create a new project. If you're newer to iOS development, create a new project and select the iOS App template.
- Remove any Maps bundles from previous releases from your project.
-
Open the General tab. Drag the following XCFramework into your project
under Frameworks, Libraries, and Embedded Content. Make sure
to select Do Not Embed:
GooglePlaces.xcframework
Drag -
Copy the
GooglePlaces.bundle
from the GooglePlacesResources you downloaded into your Xcode project's top level directory. Make sure to select Copy items into destination group's folder when prompted. - Select your project from the Project Navigator, and choose your application's target.
-
Open the Build Phases tab. Within Link Binary with
Libraries, add the following frameworks and libraries:
CoreGraphics.framework
CoreLocation.framework
libc++.tbd
libz.tbd
QuartzCore.framework
UIKit.framework
-
Choose your project, rather than a specific target, and open the Build Settings tab. In the Linking - General -> Other Linker Flags section, add
-ObjC
to "Debug" and "Release". If these settings aren't visible, change the filter in the Build Settings bar from Basic to All.
GooglePlaces.bundle
from GooglePlacesResources you downloaded
GooglePlacesSwift
You can install the GooglePlacesSwift (Preview) SDK using Swift Package Manager, CocoaPods, and manually. The steps for installation in all processes mirror the steps outlined for the Places SDK for iOS, with the following differences:
- Xcode 15.3 is required.
- If using Swift Package Manager, you must replace instances of
GooglePlaces
withGooglePlacesSwift
. This includes import statements. - Replace instances of https://github.com/googlemaps/ios-places-sdk with https://github.com/googlemaps/ios-places-swift-sdk.
- Update the version number to 0.1.0.
- If installing manually, download the following SDK binaries and resource files:
As an example, if using CocoaPods, the edited Podfile
would look like this:
source 'https://github.com/CocoaPods/Specs.git' platform :ios, '15.3' target 'YOUR_APPLICATION_TARGET_NAME_HERE' do pod 'GooglePlacesSwift', '0.1.0' end
Step 3: Inspect Apple Privacy Manifest file
Apple requires app privacy details for apps on the App Store. Visit the Apple App Store Privacy Details page for updates and more information.
The Apple Privacy Manifest file is included in the resources bundle for the SDK. To verify that the Privacy Manifest File has been included, and to inspect its contents, create an archive of your app and generate a privacy report from the archive.
Step 4: Add the API key to your app
In the following examples, replace YOUR_API_KEY
with your API key.
Swift
Add your API key to your AppDelegate.swift
as follows:
- Add the following import statement:
import GooglePlaces
- Add the following to your
application(_:didFinishLaunchingWithOptions:)
method, replacing YOUR_API_KEY with your API key:GMSPlacesClient.provideAPIKey("YOUR_API_KEY")
Objective-C
Add your API key to your AppDelegate.m
as follows:
- Add the following import statement:
@import GooglePlaces;
- Add the following to your
application:didFinishLaunchingWithOptions:
method, replacing YOUR_API_KEY with your API key:[GMSPlacesClient provideAPIKey:@"YOUR_API_KEY"];
GooglePlacesSwift
Add your API key to your AppDelegate.swift
as follows:
- Add the following import statement:
import GooglePlacesSwift
- Add the following to your
application(_:didFinishLaunchingWithOptions:)
method, replacing YOUR_API_KEY with your API key:PlacesClient.shared.provideAPIKey("YOUR_API_KEY")
Step 5: Start writing code
The following code samples demonstrate how to get the current place.
Swift
import GooglePlaces import UIKit class GetStartedViewController : UIViewController { // Add a pair of UILabels in Interface Builder, and connect the outlets to these variables. @IBOutlet private var nameLabel: UILabel! @IBOutlet private var addressLabel: UILabel! private var placesClient: GMSPlacesClient! override func viewDidLoad() { super.viewDidLoad() placesClient = GMSPlacesClient.shared() } // Add a UIButton in Interface Builder, and connect the action to this function. @IBAction func getCurrentPlace(_ sender: UIButton) { let placeFields: GMSPlaceField = [.name, .formattedAddress] placesClient.findPlaceLikelihoodsFromCurrentLocation(withPlaceFields: placeFields) { [weak self] (placeLikelihoods, error) in guard let strongSelf = self else { return } guard error == nil else { print("Current place error: \(error?.localizedDescription ?? "")") return } guard let place = placeLikelihoods?.first?.place else { strongSelf.nameLabel.text = "No current place" strongSelf.addressLabel.text = "" return } strongSelf.nameLabel.text = place.name strongSelf.addressLabel.text = place.formattedAddress } } }
Objective-C
#import "GetStartedViewController.h" @import GooglePlaces; @interface GetStartedViewController () // Add a pair of UILabels in Interface Builder and connect the outlets to these variables @property (weak, nonatomic) IBOutlet UILabel *nameLabel; @property (weak, nonatomic) IBOutlet UILabel *addressLabel; @end @implementation GetStartedViewController { GMSPlacesClient *_placesClient; } - (void)viewDidLoad { [super viewDidLoad]; _placesClient = [GMSPlacesClient sharedClient]; } // Add a pair of UILabels in Interface Builder and connect the outlets to these variables. - (IBAction)getCurrentPlace:(UIButton *)sender { GMSPlaceField placeFields = (GMSPlaceFieldName | GMSPlaceFieldFormattedAddress); __weak typeof(self) weakSelf = self; [_placesClient findPlaceLikelihoodsFromCurrentLocationWithPlaceFields:placeFields callback:^(NSArray<GMSPlaceLikelihood *> * _Nullable likelihoods, NSError * _Nullable error) { __typeof__(self) strongSelf = weakSelf; if (strongSelf == nil) { return; } if (error != nil) { NSLog(@"An error occurred %@", [error localizedDescription]); return; } GMSPlace *place = likelihoods.firstObject.place; if (place == nil) { strongSelf.nameLabel.text = @"No current place"; strongSelf.addressLabel.text = @""; return; } strongSelf.nameLabel.text = place.name; strongSelf.addressLabel.text = place.formattedAddress; }]; } @end
GooglePlacesSwift
struct ContentView: View { @State var place: Place? var body: some View { Button("Get Place") { // A hotel in Saigon with an attribution. let placeID = "ChIJV4k8_9UodTERU5KXbkYpSYs" let fetchPlaceRequest = FetchPlaceRequest( placeID: placeID, placeProperties: [.displayName, .formattedAddress] ) Task { switch await placesClient.fetchPlace(with: fetchPlaceRequest) { case .success(let place): self.place = place case .failure(let placesError): // Handle error } Text(swiftPlace?.displayName ?? "No place yet") .padding() Text(swiftPlace?.formattedAddress ?? "No place yet") .padding() } }
Next steps
After your project is configured, you can explore the sample apps.