[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["\u003cp\u003e\u003ccode\u003eGMSMutableFeatureStyle\u003c/code\u003e is a mutable version of \u003ccode\u003eGMSFeatureStyle\u003c/code\u003e, allowing for modification of style properties.\u003c/p\u003e\n"],["\u003cp\u003eIt provides properties to customize the fill color (\u003ccode\u003efillColor\u003c/code\u003e), stroke color (\u003ccode\u003estrokeColor\u003c/code\u003e), stroke width (\u003ccode\u003estrokeWidth\u003c/code\u003e), and point radius (\u003ccode\u003epointRadius\u003c/code\u003e) of features.\u003c/p\u003e\n"],["\u003cp\u003eYou can create a new mutable style instance using the \u003ccode\u003e+style\u003c/code\u003e method.\u003c/p\u003e\n"]]],["GMSMutableFeatureStyle is a mutable version of GMSFeatureStyle. It allows setting the `fillColor` and `strokeColor` using UIColor, and `strokeWidth` and `pointRadius` using CGFloat. It offers properties that can be set to modify the style. `+style` provides a method to create a new mutable style. The properties are accessible in both Swift and Objective-C.\n"],null,["GMSMutableFeatureStyle \n\n\n @interface GMSMutableFeatureStyle : ../Classes/GMSFeatureStyle.html\n\nMutable version of GMSFeatureStyle.\n- `\n ``\n ``\n `\n\n [fillColor](#/c:objc(cs)GMSMutableFeatureStyle(py)fillColor)`\n ` \n\n Declaration \n Swift \n\n @NSCopying var fillColor: UIColor? { get set }\n\n Objective-C \n\n @property(nonatomic, readwrite, copy, nullable) UIColor *fillColor\n\n- `\n ``\n ``\n `\n\n [strokeColor](#/c:objc(cs)GMSMutableFeatureStyle(py)strokeColor)`\n ` \n\n Declaration \n Swift \n\n @NSCopying var strokeColor: UIColor? { get set }\n\n Objective-C \n\n @property(nonatomic, readwrite, copy, nullable) UIColor *strokeColor\n\n- `\n ``\n ``\n `\n\n [strokeWidth](#/c:objc(cs)GMSMutableFeatureStyle(py)strokeWidth)`\n ` \n\n Declaration \n Swift \n\n var strokeWidth: CGFloat { get set }\n\n Objective-C \n\n @property(nonatomic, readwrite) CGFloat strokeWidth\n\n- `\n ``\n ``\n `\n\n [pointRadius](#/c:objc(cs)GMSMutableFeatureStyle(py)pointRadius)`\n ` \n\n Declaration \n Swift \n\n var pointRadius: CGFloat { get set }\n\n Objective-C \n\n @property(nonatomic, readwrite) CGFloat pointRadius\n\n- `\n ``\n ``\n `\n\n [+style](#/c:objc(cs)GMSMutableFeatureStyle(cm)style)`\n ` \n Creates a new mutable style. \n\n Declaration \n Objective-C \n\n + (nonnull instancetype)style;"]]