Playable Location Types

All PlayableLocation objects have a types property. It holds details about the place that a curated playable location represents, or the locale that a generated playable location is situated within. The types property is implemented as an array of strings in which each entry provides progressively finer details that describe the location, with the first entry in the array representing the primary type.

The range of types includes geographic feature types (for example, Amusement Park, Town Square, and Zoo), and structure types (such as Hospital and Stadium). For example, a generated playable location located along a trail within a park would have a primary type of Road, and a secondary type of Park.

Valid types

The following table lists the set of valid playable location types in alphabetical order.

Primary TypeSecondary Type
airport
amusement_park
arts
atm
bank
bar
beach
boating
bridge
cafe
campground
car_rental
casino
embassy
event_space
farm
fire_station
fishing
garden
gas_station
golf_course
government
grocery_store
historic
hospital
hot_spring
indoor
industrial
library
lighthouse
lodging
military
movie
museum
park
parking_lot
pharmacy
place_of_worship
buddhist_temple
church
gurdwara
hindu_temple
jain_temple
mormon_temple
mosque
shinto_shrine
synagogue
police_station
post_office
restaurant
restroom
rest_stop
road
school
shopping
sports
stadium
tourist_attraction
town_square
trailhead
transit
university
winery
zoo

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Google Maps Platform gaming solution
Google Maps Platform gaming solution