Storage interface
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Storage controls and events.
Allows partners to provide the "cloud save" feature, persisting users' save data
across sessions.
WARNING: if the storage API is used, both onLoad and onSave must be called
before calling GameSnacks.init.
Signature
interface Storage
Method signatures
| Name |
Description |
onLoad(handler)
|
Sets the handler to return a
game's save data. |
onSave(handler)
|
Sets the handler to save new
versions of a game's save data. |
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Last updated 2024-09-03 UTC.
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