Game.onLevelComplete method
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Sets the handler for when the user completes a level.
Signature
onLevelComplete(handler: (gameId: string, level: number) => void): void;
Parameters
Name |
Type |
Optional |
Description |
handler |
(gameId: string, level: number) => void |
No |
|
Returns
void
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Last updated 2024-09-03 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-03 UTC."],[[["This function allows you to set a custom action to be executed when a user successfully finishes a level in a game."],["The provided `handler` function will be invoked with the game's ID and the completed level number when a level is completed."],["This function itself doesn't return any value (`void`)."]]],[]]