Page interface
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Page lifecycle events.
WARNING: any event handlers must be registered before calling
GameSnacks.init
.
Signature
interface Page
Method signatures
Name |
Description |
onReady(handler)
|
Sets the handler for when the page
has finished loading and begun
rendering. The splash screen
should be visible by this point. |
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Last updated 2024-09-03 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-03 UTC."],[[["The page lifecycle centers around key events like when the page is ready for interaction."],["Event handlers, like the one for 'onReady', need to be set up before initializing GameSnacks using `GameSnacks.init`."],["The `onReady` event is triggered when the page has loaded and started rendering, signaling the visibility of the splash screen."]]],[]]