Sets the handler to return a game's save data.
Signature
onLoad(handler: (gameId: string) => Promise<Uint8Array>): void;
Parameters
Name | Type | Optional | Description |
---|---|---|---|
handler |
(gameId: string) => Promise<Uint8Array> |
No |
Returns
void
Sets the handler to return a game's save data.
onLoad(handler: (gameId: string) => Promise<Uint8Array>): void;
Name | Type | Optional | Description |
---|---|---|---|
handler |
(gameId: string) => Promise<Uint8Array> |
No |
void
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Last updated 2024-09-03 UTC.