Storage.setItem method
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setItem(
key: string,
value: string
): void;
Sets the value of the pair identified by key to value, creating a new key-value
pair if none existed for key previously.
Examples
// User earns a new star.
starsEarned++;
GameSnacks.storage.setItem('starsEarned', starsEarned.toString());
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Last updated 2024-09-03 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-03 UTC."],[[["`setItem` is a function that allows you to store data in the GameSnacks storage."],["It takes a `key` (string) and a `value` (string) as input, updating or creating a new key-value pair."],["The provided example demonstrates how to use `setItem` to store the number of stars earned by a user."]]],[]]