break(
o: {
type: '<type>',
name: '<name>',
beforeAd: () => {},
afterAd: () => {},
beforeReward: (showAdFn) => {},
adDismissed: () => {},
adViewed: () => {},
adBreakDone: (placementInfo) => {},
}
): void;
Places interstitial and rewarded ads in your game.
This method wraps
adBreak
from the Ad
Placement API and supports the same parameters. o
should be an object
containing the parameters of adBreak
.
Your game shouldn't inject adsbygoogle.js or use the Ad Placement API directly.
Requirements
See monetization requirements.
Examples
Interstitial ad between levels:
GameSnacks.ad.break({type: 'next', ...});
Rewarded ad:
GameSnacks.ad.break({type: 'reward', ...});