Game firstFrameReady 方法
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firstFrameReady(): void;
宣布第一帧已做好显示准备。
要求
- 当游戏的第一帧已做好在屏幕上呈现的准备时,游戏必须调用此方法。第一帧可以是启动画面、加载屏幕,也可以是游戏内容本身。
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最后更新时间 (UTC):2024-12-24。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-12-24。"],[[["`firstFrameReady()` signals that the initial frame of the game is prepared for display, which could be a loading screen, splash screen, or the actual game content."],["It's mandatory for games to invoke this method once the first frame is ready for on-screen rendering."]]],[]]