Get Started

The Google Cast SDK includes API libraries and sample application code to help your applications go big. These APIs are documented in the API references, and the sample code is discussed in the Android, iOS, and Chrome Sender and the Receiver app guides.

App Components

Here's what you need to build a Cast app.

  • A sender application, written for the Android, iOS, or Chrome platform which uses the following Cast APIs:

  • A receiver application that handles communication between the sender app and the receiver device. You have the following options:

    • The Default Media Receiver presented with the Google Cast branding and styling.
    • The Styled Media Receiver for which you can develop the styles and branding. See Styled Media Receiver.
    • A custom receiver, as described in Custom receiver that implements the Receiver API and handles custom messages from your sender app; it may also interface with the media player types provided through the Media Player Library.

    How you implement your receiver may depend upon which media types your application needs to support.

In accordance with the Google Cast SDK Additional Developer Terms of Service, a Cast media application must use the Media Playback Messages defined for the SDK to control media playback on the receiver. Doing so provides the media app with a consistent user experience across platforms and it ensures that a Cast application will support new and future use cases. These structures also support custom data, where appropriate, and an application may define its own messages for commands not supported by the SDK.

Setup for Development

  1. For all Google Cast devices, do the following:

    1. Install your Cast device and run through the setup instructions.

      For Chromecast devices, get the Google Home app or Chrome extension. For other devices, see the manufacturer's instructions.

    2. Run the Google Home app (for a phone or tablet) or extension (for a laptop) on your sender device, following the setup prompts as directed.

    3. Register your Google Cast device at the Google Cast SDK Developer Console.

      You must register the device so that you can use it for testing. See Devices for more information about registering devices.

  2. For Android TV, see Android TV with Google Cast.

  3. For Google Cast for audio devices, see Audio Devices.

  4. Review the User Experience Guidelines showing you how to implement a UI that is consistent with other Cast apps.

  5. Get the API libraries for sender and receiver apps.

  6. Try the Sample Apps to help you get started.

  7. Register your application.

    You will receive an app ID to include with your API calls.

  8. Develop your app.

Install API libraries

The Google Cast SDK and API libraries support the development of Android, iOS, and Chrome sender applications, and the development of receiver applications in JavaScript - written for the Chrome browser.

iOS Sender API library

Follow the setup instructions to get started with the iOS Sender API.

Android Sender API library

Follow the setup instructions to get started with the Android Sender API.

Chrome Sender API library

Follow the setup instructions to get started with the Chrome Sender API.

Receiver API library

The CAF Receiver SDK includes an API which is available to the receiver application once you register your receivers and devices for development. Follow the setup instructions to get started with the Receiver API.

Download Cast Icons

Download the Cast Icons for Android, iOS, and Chrome.

This file includes both bitmaps and vectors for the icons. These are also included with the Android v7mediarouter library.