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CardboardOpenGlEsDistortionRendererConfig
#include <cardboard.h>
Struct to set OpenGL ES distortion renderer configuration.
Summary
Public attributes
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Last updated 2024-08-06 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-08-06 UTC."],[[["\u003cp\u003e\u003ccode\u003eCardboardOpenGlEsDistortionRendererConfig\u003c/code\u003e is a struct used to configure the OpenGL ES distortion renderer within the Cardboard SDK.\u003c/p\u003e\n"],["\u003cp\u003eIt contains one public attribute, \u003ccode\u003etexture_type\u003c/code\u003e, which specifies the type of texture supported by the renderer using the \u003ccode\u003eCardboardSupportedOpenGlEsTextureType\u003c/code\u003e enum.\u003c/p\u003e\n"]]],[],null,["# CardboardOpenGlEsDistortionRendererConfig Struct Reference\n\nCardboardOpenGlEsDistortionRendererConfig\n=========================================\n\n`#include \u003ccardboard.h\u003e`\n\nStruct to set OpenGL ES distortion renderer configuration.\n\nSummary\n-------\n\n| ### Public attributes ||\n|------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------|\n| [texture_type](#struct_cardboard_open_gl_es_distortion_renderer_config_1a4e394e9e3a4a815485423bbdcea8b090) | [CardboardSupportedOpenGlEsTextureType](/cardboard/reference/c/group/types#group__types_1ga6c0b0ac4b5f33a0b86d6f8c6db2c169f) Texture type. |\n\nPublic attributes\n-----------------\n\n### texture_type\n\n```carbon\nCardboardSupportedOpenGlEsTextureType CardboardOpenGlEsDistortionRendererConfig::texture_type\n``` \nTexture type."]]