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blockly > MarkerManager > setCursor
MarkerManager.setCursor() method
Sets the cursor and initializes the drawer for use with keyboard navigation.
Signature:
setCursor(cursor: LineCursor): void;
Parameters
Parameter |
Type |
Description |
cursor |
LineCursor |
The cursor used to move around this workspace. |
Returns:
void
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Last updated 2025-05-16 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-05-16 UTC."],[],["The `setCursor()` method within the `MarkerManager` class sets a specified `Cursor` object. This action prepares the drawer for keyboard navigation. The method accepts one parameter, `cursor`, of type `Cursor`, which dictates how navigation will occur within the workspace. The method returns no value.\n"]]