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blockly >气泡 >TextInputBubble >(构造函数)
bubbles.TextInputBubble.(constructor)
构造 TextInputBubble
类的新实例
Signature:
constructor(workspace: WorkspaceSvg, anchor: Coordinate, ownerRect?: Rect | undefined);
参数
参数 |
类型 |
说明 |
工作区 |
WorkspaceSvg |
此气泡所属的工作区。 |
anchor |
坐标 |
此气泡所附内容的锚点位置。气泡的尾部将指向此位置。 |
ownerRect |
矩形 |未定义 |
(可选)在自动定位时,我们不希望气泡与之重叠的可选矩形。 |
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最后更新时间 (UTC):2025-07-25。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-25。"],[],["The `TextInputBubble` class constructor creates a new bubble instance. It requires a `WorkspaceSvg` object, defining the workspace the bubble belongs to. It also needs an `anchor` coordinate, indicating where the bubble's tail connects. An optional `ownerRect` can be provided to prevent bubble overlap during automatic positioning. These parameters define the bubble's environment and placement within the workspace.\n"]]