Bind an event handler that should be called regardless of whether it is part of the active touch stream. Use this for events that are not part of a multi-part gesture (e.g. mouseover for tooltips).
export declare function bind(node: EventTarget, name: string, thisObject: Object | null, func: Function): Data;
|node||EventTarget||Node upon which to listen.|
|name||string||Event name to listen to (e.g. 'mousedown').|
|thisObject||Object | null||The value of 'this' in the function.|
|func||Function||Function to call when event is triggered.|
Opaque data that can be passed to unbindEvent_.