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封鎖 >blockRendering >PathObject >setPath
blockRendering.PathObject.setPath() 方法
將轉譯器產生的路徑設為對應的 SVG 元素。
Signature:
setPath(pathString: string): void;
參數
參數 |
類型 |
說明 |
pathString |
字串 |
路徑。 |
傳回:
void
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上次更新時間:2024-08-21 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2024-08-21 (世界標準時間)。"],[[["The `setPath` method updates the SVG element of a `PathObject` with a new path defined by the provided `pathString`."],["This method is part of the `blockRendering.PathObject` class within the Blockly library and is essential for visually rendering blocks."],["It accepts a single argument, `pathString`, which is a string representing the SVG path data."],["Calling `setPath` does not return any value, it simply updates the visual representation of the `PathObject`."]]],["The `setPath()` method, part of the `blockRendering.PathObject` class, updates the SVG element with a new path. It takes a single parameter, `pathString`, which is a string defining the path to be applied. This method does not return any value. It essentially sets the visual path of the rendered element based on the input string.\n"]]